Added: 4 years ago
From: jardart
Views: 1,223
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  • 1015th view :)

  • 1000 view!!!!!

  • Hmm, loox like they're all a bit hard to be performed. :( For me, the second one is the most reliable, but sometimes can be annoyed by mice too. :) The 1st one seems to need a quite precise angle. The third one... I don't think I have that much time to adjust the angle after jumping onto the wooden lid of that cage. And the forth one is not that reliable either.

    Anyway, these shortcuts are really too awesome, but they no doubt make this short level bastard hard to run now. ^^

  • Performing them indeed can be kinda annoying. Also I would be surprised if they would even save 3 secs. at all.

    You will probably only mind to use the first one in a speedrun as it is most worthwhile, along with being not to hard to perform. ;)

  • Thank you for advice again. ^^

    So does it mean you can do the first shortcut most reliably? I can hardly do it actually... Looks like the angle is quite picky.

    Btw, I've posted a new comment on your SotS door glitch too; dunno if you've seen it? I found YT seldom notify me of those new comments for my vids and replies to my comments for a long period... So now I've gotta check every new comment and reply from my "Video Comments" box in case I miss any of them. o.O

  • From 40-80 fps, the first shortcut is quite reliable, anything else becomes tough.

    As for the angle, try to exactly jump at the edge between wall and ledge, you'll see it's rather easy after getting used to it. :)

    And yeah, the 2nd one is pretty reliable too, but I tend to mess up the swan-dive into the water right afterwards, and if you do so, it'll hardly save any time. ;)

  • Okay, thank you for your suggestion. ^^ And sorry for being late here; quite busy recently...

  • I found the thing at :18!!!!! I told you about that on your speedrun, but then you deleted the video by mistake

  • Yes I know, but I didn't claim it as my find, also (as I told you before), I randomly discovered it while practicing the level.

    Anyway I fixed the video description.

  • Wow. Just wondering, how do you proceed in finding those things? Are you a game programmer or do you just know where the potential problems are?

  • Well it's more of a several year old gaming carrer. XD

    At some point you just get a better conception of how engines work.

  • You're a genius! :D Always have creativities, never set in normal rules!!! ^^

  • Thank you dude. ^^

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