Added: 4 years ago
From: dorlic1
Views: 50,138
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  • Poor - all!

  • Idgaf what anyone says best Fake Real Car I've ever Seen' you should work for Game Companies Epicly done ;D

  • a szám kurva szar :)

  • Where you get or how you make texture?

  • OO, i mi smo popularni u 3d studiu... Jel mi možeš nekako uploadat taj model?

  • typical

    even very low quality

  • awesome!

  • how do you make a video of it

  • I love it...

  • nice...music~

  • God help us all! what have humans become? ARTISTS! with? 3dmediart... good job mate ;)

  • My I make a few suggestions:

    Use GI. It will bump your rendering times way up, but the product will be worth the wait. Vray is a good GI renderer, and that is something you should take advantage of.

    Use TurboSmooth on those low-poly objects.

    Try image based lighting instead of the standard lights.

  • Great model but...now focus in mterials...BTW I really love Toyota logo at the end

  • That looks great, better than what I can do!

  • dude thats good.. how you did the transition between full material and wireframe

  • Full render. wire render then transition effect on any video editor (studio 8, adobe premier, sony vegas, windowsmoviemaker <----why not..?)

  • the shine on its just not right make it a little more reflective

  • No problem. 3d studio max is a beast of a program.

  • The specular highlights on the vehicles finish look too splotchy. Or they need to be more sharp, crisp and defined. As in this photo tinyurl[dot]com/2vm5gu See how the sky makes a gradient with the horizon? Goes from light to dark. Where the left headlamp is, you can see the highlight of the sun. Its nice and crisp.

  • Thx for tip

  • but the rander still not there yet :d

  • GJ! bravo

  • the shdaers are very poor

  • Just test rendering all in 1hr...

  • what were the specs on the machine rendering this?

  • amd am2 64x 4800+ dual core, geforce 7300le, 2gb ram ddr2, hdd sata2, rendered 8h

  • Please comment and rate

  • What a poor demonstration of vray's capabilities. Scanline and some raytrace materials could have done this. The modeling is great, but a little extra attention to the materials and lighting could have made this photorealistic since you using vray.

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