to make it even better just weld the left wheel to the right wheel and that prevents many things. less shaking and one wheel wont go faster then the other causing the car to bounce around
See my post above, they need to be in addon format to even have a HOPE of working with my version. As it is, my version is buggy and keeps crashing any time I click on ANY part of the combine copter parts in the Useful Props folder
there is a easier way to do this, with only the axis tool, if u right click after click your prop with axis tool, it will spin as if it were at that position but it will stay at its current location in 3d space, if you don't understand what i'm saying just playing around with axis tool using first left click than right click, that said, its still a great idea physicmad and thanks for sharing
for instance, when you want the contraption to move quickly and precisely to one point instead of wobbling around a general area set of coordinates (thinking of a robotic arm or crane)
I actually find that increasing the weight and friction increases accuracy. I also find that heavier things tend to move faster (increase the weight of the thrusters, you also have to increase the weight of the contraption). I made a prop that weighs 1k break the sound barrier using jinto's physics mod. Unfortunately no maps in gmod are big enough for sustained supersonic flight.
RIGHT click with axis tool each wheel on the outer ends
lastxp 1 year ago
You can adjust the weights.
dvdvideo1234 1 year ago
to make it even better just weld the left wheel to the right wheel and that prevents many things. less shaking and one wheel wont go faster then the other causing the car to bounce around
deliciousd2 1 year ago
put some shimp on the barbee, mate.
2assraped2 1 year ago
@2assraped2 i understand why you cant NOT say Mate.. but do you really have to spell it? thats over kill....
comanche119 1 year ago
why do you guys all havbe stand-alone version of gmod!? if you like this game. JUST BUY IT! only 10 bucks or something. ou are
voiceover1996 1 year ago
Dumfuk. He downloaded the non torrent 1 .
puppett11 2 years ago
Unfortunately. my Gmod is the stand alone version...4 out 5 five downloads won't work unless they are in Addon format.
gr8fzy1 2 years ago
I had the same problem with mine, get the gmod11 torrent.
dvdprui 2 years ago
I HAVE Gmod11...Technically Gmod 10 Stand but I've heard that that's what 11 was.
gr8fzy1 2 years ago
Damn man, my PHX addon doesn't have even 1/4 of that stuff!
gr8fzy1 2 years ago
@gr8fzy1 get phx 3 you prolly have 1 or 2
ManlyMcBuff 2 years ago
See my post above, they need to be in addon format to even have a HOPE of working with my version. As it is, my version is buggy and keeps crashing any time I click on ANY part of the combine copter parts in the Useful Props folder
gr8fzy1 2 years ago
what prop set is that?
tomdamonkey999 2 years ago
PHX3
schneggedigger 2 years ago
phx3, its a very basic and must-have addon for gmod
kmncztms 2 years ago
Axis the wheel as normal, then right click on the opposite side of the wheel, then the opposite side of the shaft. done.
Dth091 2 years ago
there is a easier way to do this, with only the axis tool, if u right click after click your prop with axis tool, it will spin as if it were at that position but it will stay at its current location in 3d space, if you don't understand what i'm saying just playing around with axis tool using first left click than right click, that said, its still a great idea physicmad and thanks for sharing
zachu123x 2 years ago 2
thats what i was thinking
Munstalanda 2 years ago
y do u need to measure it?
musicrulzuodnt1 2 years ago
to get the offset distance for the second axis
skierplaterandy 2 years ago
Instead of wasting your time using the measuring tool, uncheck the move prop box.
Constipation135 2 years ago 5
oh, i didnt even think of that XD
skierplaterandy 2 years ago
dude why dont you put friction to 0 XD!
JumpBimbo 3 years ago
Nice, I will definitely implement this in the future. Thanks.
Unclevertitle 3 years ago
befor i watch, i never probably did this befor but im guessing adv ballsocket with freemovment and everything at 0
puffsters269 3 years ago
brilliant concept I'm just wondering how did you figure that complex system
garaa546 3 years ago
you can just use a remote axis.
NmEAnthrax 3 years ago
I use that, but I use it for other things, traps and things like that.
krypet007 2 years ago
sory for spaming you vid xD but NOW i got it xDD
Gabbasandmann 3 years ago
:( now it doesn't work plz help
Gabbasandmann 3 years ago
ah i got it
Gabbasandmann 3 years ago
is that a special version of gmod or how did you get the crosses(dont know that in english xD)on your model so you can see where the middle is?
Gabbasandmann 3 years ago
how do u get the grids on the props
noturfrend1623 3 years ago
Smart Snap.
GGigabiteM 3 years ago
srsly man... ssly
just put the weight up on the shaft.
nearly all the physics and constraint strenght is controlled by the weight of the props involved
samthepoor 3 years ago
Weight slows things down and requires a stronger force, not necessarily a problem, but sometimes one wants to avoid this.
Unclevertitle 3 years ago 2
for instance, when you want the contraption to move quickly and precisely to one point instead of wobbling around a general area set of coordinates (thinking of a robotic arm or crane)
44R0Ndin 2 years ago
I actually find that increasing the weight and friction increases accuracy. I also find that heavier things tend to move faster (increase the weight of the thrusters, you also have to increase the weight of the contraption). I made a prop that weighs 1k break the sound barrier using jinto's physics mod. Unfortunately no maps in gmod are big enough for sustained supersonic flight.
Dth091 2 years ago