Added: 3 years ago
From: physicmad
Views: 9,573
Sort by time | Sort by thread (beta)

Link to this comment:

Share to:

All Comments (43)

Sign In or Sign Up now to post a comment!
  • RIGHT click with axis tool each wheel on the outer ends

  • You can adjust the weights.

  • to make it even better just weld the left wheel to the right wheel and that prevents many things. less shaking and one wheel wont go faster then the other causing the car to bounce around

  • put some shimp on the barbee, mate.

  • @2assraped2 i understand why you cant NOT say Mate.. but do you really have to spell it? thats over kill....

  • why do you guys all havbe stand-alone version of gmod!? if you like this game. JUST BUY IT! only 10 bucks or something. ou are

  • Dumfuk. He downloaded the non torrent 1 .

  • Unfortunately. my Gmod is the stand alone version...4 out 5 five downloads won't work unless they are in Addon format.

  • I had the same problem with mine, get the gmod11 torrent.

  • I HAVE Gmod11...Technically Gmod 10 Stand but I've heard that that's what 11 was.

  • Damn man, my PHX addon doesn't have even 1/4 of that stuff!

  • @gr8fzy1 get phx 3 you prolly have 1 or 2

  • See my post above, they need to be in addon format to even have a HOPE of working with my version. As it is, my version is buggy and keeps crashing any time I click on ANY part of the combine copter parts in the Useful Props folder

  • what prop set is that?

  • PHX3

  • phx3, its a very basic and must-have addon for gmod

  • Axis the wheel as normal, then right click on the opposite side of the wheel, then the opposite side of the shaft. done.

  • there is a easier way to do this, with only the axis tool, if u right click after click your prop with axis tool, it will spin as if it were at that position but it will stay at its current location in 3d space, if you don't understand what i'm saying just playing around with axis tool using first left click than right click, that said, its still a great idea physicmad and thanks for sharing

  • thats what i was thinking

  • y do u need to measure it?

  • to get the offset distance for the second axis

  • Instead of wasting your time using the measuring tool, uncheck the move prop box.

  • oh, i didnt even think of that XD

  • dude why dont you put friction to 0 XD!

  • Nice, I will definitely implement this in the future. Thanks.

  • befor i watch, i never probably did this befor but im guessing adv ballsocket with freemovment and everything at 0

  • brilliant concept I'm just wondering how did you figure that complex system

  • you can just use a remote axis.

  • I use that, but I use it for other things, traps and things like that.

  • sory for spaming you vid xD but NOW i got it xDD

  • :( now it doesn't work plz help

  • ah i got it

  • is that a special version of gmod or how did you get the crosses(dont know that in english xD)on your model so you can see where the middle is?

  • how do u get the grids on the props

  • Smart Snap.

  • srsly man... ssly

    just put the weight up on the shaft.

    nearly all the physics and constraint strenght is controlled by the weight of the props involved

  • Weight slows things down and requires a stronger force, not necessarily a problem, but sometimes one wants to avoid this.

  • for instance, when you want the contraption to move quickly and precisely to one point instead of wobbling around a general area set of coordinates (thinking of a robotic arm or crane)

  • I actually find that increasing the weight and friction increases accuracy. I also find that heavier things tend to move faster (increase the weight of the thrusters, you also have to increase the weight of the contraption). I made a prop that weighs 1k break the sound barrier using jinto's physics mod. Unfortunately no maps in gmod are big enough for sustained supersonic flight.

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more