Added: 1 year ago
From: chrisofboro
Views: 2,167
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  • watch?v=qAPas9N9bas

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  • Is this effect already in the Unisky, or will be added in the near future ?

  • @xvMitsukaivx It is not included in UniSky at this time, but I can imagine adding it in the future. Actually, if you own UniSky and want this I will e-mail it to you free of charge

  • @chrisofboro ummm... the people from GameTraining gave me unisky as a promotional deal. am i elligible for this crespucular rays plugin? it would be for personal and NON-commercial use only.

  • Seems like all these samples are shown as a player sitting in a delve, how does this look like from the top of a hill?

  • @OlavSchneider It looks the same, only reason I was at the base of the hill was to show the rays shining through as much grass and trees as I could fit on screen.

  • this looks nice - does it just work inside UniSky or can it also be applied to GameObjects (lika a sun) and windows?

  • @beliebigerusername This effect is specifically made for UniSky's sun, and it interacts with every object in the scene - so it would be visible through windows, etc. For use with other light sources, you would have to modify it a bit.

  • @chrisofboro Thank you for you explanation, Chris! This watch?v=TCv3TZNWgF4 is the effect/shader/look I'm after - I searched the forum and there is a good thread of a benevolent user who shared his archievement. - It is by master Texel, thread is "Post-Process Godrays In Unity". I think i will try to find a solution with the line-renderer and alpha-textures to solve my task... any good hint is always welcome! ;)

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