Added: 2 years ago
From: BrokeAssGames
Views: 10,118
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  • This is pretty hot. But you know, I wish somone would come up with some kind of animation integration for event-based development programs like MMF2 or Construct especially now that Construct Classic can handle polygonal models. I'd even love some sort of 2D motion capture system to fit with one of those programs.

  • whats the song name?

  • IT'S OVER 9000 !!!!!!!!!!!!!!111111

  • @TheMadGameDude

    Pesos...maybe. Its still in early adopter (aka beta mode) so the cost is reduced: $150.

  • @BrokeAssGames 9000 pesos????

  • how much is it?

  • this is what i expect in future gaming. using motion capture suit as replacement to keyboard and mouse. :D

  • endorphin is better

  • WOW is this some game or program ?

  • sweet

  • dudes motion synthesis is so cool, great job!

  • by mixing small quantities of ragdoll physics, with the source animation, you could add secondary movements to a very simple animation. maybe it could also be use to smooth out mocap jitters.

  • nice

  • nice work! you got ragdoll physics working within torque?

  • Good name, good spirit, I support you, guys.

  • Looking good!

  • This is down right bad ass. Great work to all at BAG. It was great meeting a few of you at GDC =)

  • Looks Awesome! Please keep me informed! We're using TGEA for development as well so this is a perfect match!

  • wow, that looks so awesome, can't wait to get this :)

  • Awesome. Until now I've had to actually animate a ragdoll-like death animation.

    When will this be for sale?

  • where can i get this program in stores or download

  • Comment removed

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