Nice work! You could even play with the arrangement of buildings with difference style and height as higher/newer buildings tend to be built close to each other (like a business district or something). Or you could create a random city grid with short and long streets. But this is a really amazing work!
Awesome work! Love how it looks so real but still its randomly generated.
My only critic is the street lights. They are too close from each other and there is no random factor in them. Perhaps some spacing and some light emission at different hues or intensity would definitively look better.
wow, nice. y'know, if you make a "daytime" version of this and make some form of transitional effect, you could have yourself an exceptional setting for an airplane dogfighter,simulator,whatevers.
wow, nice. y'know, if you make a "daytime" version of this and make some form of transitional effect, you could have yourself an exceptional setting for an airplane dogfighter/simulator/whatevers.
wow, nice. y'know, if you make a "daytime" version of this and make some form of transitional effect, you could have yourself an exceptional setting for an airplane dogfighter/simulator/whatevers.
wow, nice. y'know, if you make a "daytime" version of this and make some form of transitional effect, you could have yourself an exceptional setting for an airplane dogfighter/simulator/whatevers.
wow, nice. y'know, if you make a "daytime" version of this and make some form of transitional effect, you could have yourself an exceptional setting for an airplane dogfighter/simulator/whatevers.
....You wrote this? in less than 50 hours? Impressive! Game designers should be knocking on your door if they haven't all ready! This is work of someone able to command a a bigger salary and a bigger cubical!
@m1dlguk procedural generation makes programming very time efficient(albeit extremely mechanical and generic results in the long run), so 50 hours of this doesnt seem like a stretch. it was a good job nonethless.
Amazing, if you release it as an xscreensaver-compatible thing -- it's going to replace the one I have now, which show molecule structures of things like caffeine and dextrose, On 7½FPS -- for the most dramatic effect :D
I'm not sure if it is possible, but it would be cool if I could have this one on my primary monitor, and keep the molecule-thingie on my external monitor.
Dude. That's amazing. I wish I had those kinda skills. I have so many ideas for things that would be cool games, but I don't know how to make it happen on a machine.
can you make a cyberspace world with this like the movie tron legacy but like make it that you can be a person and explore the city i have this software for artificial intelligence that programs itself and the programs mutate its pretty cool yould you be up to working on something like this makeing a replica of the grid?
Awesome. I am dvastated. Could be used to study the effect of disasters. or spread of disease/fire. by multiple simulations on a random generated city.
Wouldn't the natural next step be to incorporate procedurally designed terrain, procedurally designed roads that follow the natural flow of the land, and then procedurally designed buildings that work around the curved and sometimes varied roads? It would be really cool if the entire city layout wasn't just grid-based.
But as a person who has a very small amount of coding experience, I must say that this is ridiculously sick. Great work!
You could add some Ad billboards. Brightly colored rectangles spawning near the bottom floors of buildings. The further up they are from street level the bigger they get. Maybe add some rudimentary neon patterns in gaudy colors? Would look realistic for a consumerist city....
This is so fucking mint. I'm still knee high to a grasshopper in terms of my open gl / general programming knowledge, i wouldn't know where to start!!!! mental
you can add some street lightings, neons on walls of buildings and anti air crush marking lights on top of higher buildings - it should look more realistic.
@pbizunow: You have his source and if you have the knowledge then put it in 4k and release the source as Young did... ONLY that would justify the yawn.
Very cool. awesome that you programed it! ill be posting videos up of some pretty cool screensavers (not created by me) im just showing the youtube world how cool they are and where to get them =]
you an use this to help our goverment to solve trafic jam for example or thomake more atrative cities ,I from spain, Madrid for example sucks all building are old
Sorry to be so blunt... to release it as a Screen Saver is just dumb. You can make into a plug-in for Maya or Max or Blender or some good 3-D application, or make it a stand-alone 3-D application. Look up City Engine and see what I mean. Good, good job though. Pax Christi.
@benanderson88 : It is ported to Linux. You can find it in the latest version of the "Really Slick Screensavers" collection, for instance, where it fits the description admirably. Search in your distribution's repository, or Google it. I don't know about MacOS, but I imagine it's been ported.
Great job with this project! People just don't realize how powerful procedural generation is. If you need a city simply have the computer do the work, things like this save quite a lot of disk space.
But. Try to generate not only square "avenue-street" streets. Look at city in GTA 2/3Vice City. Of course - the are not dynamically generated, but there are
1) A seashore
2) Non-square streets (try to make them Bezier-curved or polynomial)
3) Not only buildings but squares and parks
4) More different buildings types (look in direction of fountains and parkings)
You probably get allot of comments but this is just amazing!!!!!!!!! One of the best youtube videos out there. you make it sound just so simple. again if you wanted you could make a quick car game or controllable fly through of the place. also i have a very suckish computer so is there is anyway that you could make a low res version??? i hope i am not asking too much but it would be cool.
This is one of the best things I have ever seen on YouTube.
Completely amazing. Provided you implement collision detection, higher res textures and of course an actual ground level, this would be an astonishing setting for a video game.
Frankly, I just want to view the city and any other city you can make with this brilliant tool, all day long.
What about the words printed on the buildings? Im thinking about the; Motors Corps, Motors Uk, Wed USA, Financial Labs, Global systems and Online One -words... is it some kind of subliminal message or am i just one of these conpiracy-nerds?
@leniopable: he uses openGL. check out the link given in the description. He explains step by step how he built it. its simple yet so freakin amazing.
Looks really really awesome. If you can, I think it would look totally sweet if you added in some red/green/yellow traffic lights and some tall amber street lights.
Really cool. You should work on the street generator so it isn't just a grid, check out "procedurally generated city" here on youtube for the techdemo of the Subversion game by Introversion software, they employ a generator that creates more organic looking streets.
you could release it as a plugin for 3d programs like 3d Studio or Maya or whatever.
I suggest you to add some more illumination for the streets, they are too dark, if you look at an aerial night picture of a city, you would see them clearly. Anyway, this is quite good.
The song in the second part of the video is Around 2, which is released for free under a Creative commons licence (free for non commercial use), the song is not public anymore but will be released in an upcoming free album. If you would like to get the version used in this video, send me a message and I'll send you the download link, cheers
@oursvince same for me man. we even met in Left4dead2 (biloubill) and I told you that I had known you through this video. I love this version, if you can send me the link too that'd be cool !
Far Cry 2 has kind of the same technique and it is only 3.7GB to install. Other games on that scale would be closer to 15GB. Will be cool for the future of video games. But obviously this city lacks detail and just has square blocks everywhere. Still good though.
I'm still trying to work out the music. It's credited as "Around" by Oursvince, and some of it is - The first 1:09 are from the original, 2.11 version that the artist has available to download. Then it changes to an Around remix with the choir, which I can't find. Does anyone know which version this is?
I like your "ghost" cars (ie. they go through each other). Add some logic for collision avoidance and stop/go for traffic lights. BTW Nice Commodore64 font!
@g7dude9 lol really? those buildings are just boxes dude, its the texture and the dark lighting that makes it look good.
A good 3D artist knows that this stuff will only look good in dark lighting conditions... I bet you it looks like shit in bright light or daylight, because in 3D you can hide a lot of stuff with dark lighting but can't with bright lighting.
This has been flagged as spam show
Fuc*** awesum!
nitinbansal85 3 days ago
Nice work! You could even play with the arrangement of buildings with difference style and height as higher/newer buildings tend to be built close to each other (like a business district or something). Or you could create a random city grid with short and long streets. But this is a really amazing work!
Kremesfeka 1 week ago
this is like some tron shit, haha
unix001 1 week ago
Step 7, sell to google as fast way to model cities/urban maps without actually taking graphical pictures of every building.
thedixter1 1 week ago
Awesome work! Love how it looks so real but still its randomly generated.
My only critic is the street lights. They are too close from each other and there is no random factor in them. Perhaps some spacing and some light emission at different hues or intensity would definitively look better.
Love your ideas and videos!. Keep the great work!
unununium88 1 week ago
you rock!
bauxitus 1 week ago
I reckon if someone paired this with a 3D printer, they'd have a profitable business concept.
palmshoot 1 week ago
Awesome!
Are those company names picked from a list or generated?
You know what? You should sell advertisement space in the generated cities.
“10 bucks to have your company name and logo in the randomly pulled list of company names to place on buildings!”
It’s cheap enough to be a worthwhile investment even for small companies and it could turn out to be a lot of money for you.
Then all you’d have to do is have the screensaver check an Internet server for an updated list of company names.
KaptenN 3 weeks ago
This has been flagged as spam show
wow, nice. y'know, if you make a "daytime" version of this and make some form of transitional effect, you could have yourself an exceptional setting for an airplane dogfighter,simulator,whatevers.
k1ngdeth 4 weeks ago
This has been flagged as spam show
wow, nice. y'know, if you make a "daytime" version of this and make some form of transitional effect, you could have yourself an exceptional setting for an airplane dogfighter/simulator/whatevers.
k1ngdeth 4 weeks ago
This has been flagged as spam show
wow, nice. y'know, if you make a "daytime" version of this and make some form of transitional effect, you could have yourself an exceptional setting for an airplane dogfighter/simulator/whatevers.
k1ngdeth 4 weeks ago
This has been flagged as spam show
wow, nice. y'know, if you make a "daytime" version of this and make some form of transitional effect, you could have yourself an exceptional setting for an airplane dogfighter/simulator/whatevers.
k1ngdeth 4 weeks ago
wow, nice. y'know, if you make a "daytime" version of this and make some form of transitional effect, you could have yourself an exceptional setting for an airplane dogfighter/simulator/whatevers.
k1ngdeth 4 weeks ago
Its amazing the complexity you can get just from a simple set of procedures.
MadMullet81 1 month ago 2
Lots of car crashes
DukeTwicep 1 month ago
@ShamusYoung
You should see if you can get some gurus to port it to Linux as an Xscreensaver module
Fuogor 1 month ago
Very good.
Make it an helicopter training/game.
mccauley404 1 month ago
Whoa. That's crazy. A bit of nitpicking though, they don't quite seem so tall near the center as you wanted.
Muhznit 1 month ago
....You wrote this? in less than 50 hours? Impressive! Game designers should be knocking on your door if they haven't all ready! This is work of someone able to command a a bigger salary and a bigger cubical!
m1dlguk 2 months ago 2
@m1dlguk procedural generation makes programming very time efficient(albeit extremely mechanical and generic results in the long run), so 50 hours of this doesnt seem like a stretch. it was a good job nonethless.
robertwizzy666 2 months ago
F#@%$^& AWESOME man. highest kudos too you.
just watched an amazing vid of a great screensaver build into formation right Infront my eyes. Seemed so simple :O
but amazingly stunning.
Would love to make this my screensaver. (y)
Stingercms 2 months ago
Amazing, if you release it as an xscreensaver-compatible thing -- it's going to replace the one I have now, which show molecule structures of things like caffeine and dextrose, On 7½FPS -- for the most dramatic effect :D
I'm not sure if it is possible, but it would be cool if I could have this one on my primary monitor, and keep the molecule-thingie on my external monitor.
1337knarF 2 months ago
AWESOME!
live785412 2 months ago
Dude. That's amazing. I wish I had those kinda skills. I have so many ideas for things that would be cool games, but I don't know how to make it happen on a machine.
kevnar 2 months ago
can you make a cyberspace world with this like the movie tron legacy but like make it that you can be a person and explore the city i have this software for artificial intelligence that programs itself and the programs mutate its pretty cool yould you be up to working on something like this makeing a replica of the grid?
2centthompson 2 months ago
Saw two cars collide! =)
Scrapsies 3 months ago
One of the favorites of luminapolis_tv
Luminapolis 4 months ago
keep the world turning!
Salocin27 4 months ago
excellent job. Better than most real-life city planners.
ericfontainejazz 4 months ago
nice job!
jotauvece 4 months ago
Looks really good.. why wasn't the screensaver released yet? :)
cappie2000 4 months ago
FUCKING AWESOME!!!!!!!!
siryouareaterd 5 months ago
Truly amazing!
D6team 5 months ago
looks like the quality of those intros of TV shows in the 90's ! XD
heisenfeis 6 months ago
Awesome. I am dvastated. Could be used to study the effect of disasters. or spread of disease/fire. by multiple simulations on a random generated city.
azzy314159 6 months ago
Wouldn't the natural next step be to incorporate procedurally designed terrain, procedurally designed roads that follow the natural flow of the land, and then procedurally designed buildings that work around the curved and sometimes varied roads? It would be really cool if the entire city layout wasn't just grid-based.
But as a person who has a very small amount of coding experience, I must say that this is ridiculously sick. Great work!
RadleyBO0 6 months ago
this is hard core :D
tranceemerson 6 months ago
This is amazing. I first heard of shamus young when he wrote articles for the escapist, but I didn't know that he was a coder.
TheRealNici 6 months ago
The Matrix has you.
Legarsdu76 6 months ago
You could add some Ad billboards. Brightly colored rectangles spawning near the bottom floors of buildings. The further up they are from street level the bigger they get. Maybe add some rudimentary neon patterns in gaudy colors? Would look realistic for a consumerist city....
GrizzlerBorno 6 months ago
the website is off to me. Error 403.
heldercro 6 months ago
cool!1 now free gudzilla to drestoy it :P
shuffle12mania 6 months ago
That's beautiful!
gnawingonfoot 7 months ago
Excellent demo! Thanks.
jeremiah256 7 months ago
This is so fucking mint. I'm still knee high to a grasshopper in terms of my open gl / general programming knowledge, i wouldn't know where to start!!!! mental
chrisvarns 8 months ago
you can add some street lightings, neons on walls of buildings and anti air crush marking lights on top of higher buildings - it should look more realistic.
but now this is amazing ;)
drwalen 8 months ago
Breath taking!
someonefromsomewere1 8 months ago
integrate it into FlightGear! :D
ysangkok 8 months ago
(Yawn) nice, now sqeeeze that into 4k and see You at Assemby 2012.
pbizunow 8 months ago
Comment removed
clazy44 7 months ago
This has been flagged as spam show
@pbizunow: You have his source and if you have the knowledge then put it in 4k and release the source as Young did... ONLY that would justify the yawn.
clazy44 7 months ago
This is the simplest, yet one of the coolest virtual cities I have ever seen. Now that is an achievement...
Jender42 8 months ago
One thing I wonder about - who are that 37? Aliens? Retarded morons? Terrorists?
Bukuzoid 8 months ago
beautiful
albertomassidda 8 months ago
Now you can code up GTA 6!
daGrevis 8 months ago
Very cool. awesome that you programed it! ill be posting videos up of some pretty cool screensavers (not created by me) im just showing the youtube world how cool they are and where to get them =]
MysticDingo 8 months ago
This is awesome Dude.
please check out my 1 day turnaround stuff:
watch?v=wdbgDAwTjOs&feature=channel_video_title
quick question. Where did you made those textures ? ) Thanks!
polyrider81 8 months ago
AWESOME!
MrRileyI777 8 months ago
Why would you dislike this :S
poesneus 8 months ago
smart and seductive just seen tron2 and left me feeling the same
¿link generation to site web prescence and traffic to visitor ips...?
keep the white lines on and sim the flight hud from escape from ny
microlight in from beyond the beyond then land over at your own site ;-)
goodstadt 9 months ago
you an use this to help our goverment to solve trafic jam for example or thomake more atrative cities ,I from spain, Madrid for example sucks all building are old
SpanishInAustralia 9 months ago
rooftops have more lights than you'd think. couple tall buildings could even have helipads.
FalseFeatures 9 months ago
thumbs up if foofles led you here
CorrinMovies 9 months ago 2
@CorrinMovies lol who?
Sterben10 9 months ago
Sorry to be so blunt... to release it as a Screen Saver is just dumb. You can make into a plug-in for Maya or Max or Blender or some good 3-D application, or make it a stand-alone 3-D application. Look up City Engine and see what I mean. Good, good job though. Pax Christi.
J1Militans 9 months ago
You say "Release it as: Damn I have no idea what this is for"
I say it's a demo. It is art, it is bragging rights, it is fairly awesome.
I say release it at a demoparty.
whateverwhynosymbols 9 months ago
i need a step by step tutorial plz your site is not working any idea
nourddinexfx 9 months ago
SCREENSAVER PLZ
Futil1ty 9 months ago
if the lights can be animated using musical input, this can make a great music visualization. kind of a disco city.
goodgoodgoodful 9 months ago
lol, car accidents galore. look at the traffic.
(I also know now how acecombat did their ground.
TheInconceivableTOAD 10 months ago
This has been flagged as spam show
Hey_åÑý_gûys_wáÑt_tÔ_chÃt_wÍth_më
BabyyioKazukoan355 10 months ago
wow just wow what programming language did you use
mmalingo 10 months ago
@benanderson88 : It is ported to Linux. You can find it in the latest version of the "Really Slick Screensavers" collection, for instance, where it fits the description admirably. Search in your distribution's repository, or Google it. I don't know about MacOS, but I imagine it's been ported.
mtgradwell 10 months ago
great!!!!!!!!!!!
XLandoXx 10 months ago
Impressive. Reminds me of Greeble, only different and really cool in its own way.
More than a screensaver, this can be a tool that saves thousands of man hours in game, art and other contextual applications.
funmeister 10 months ago
this is really great! nice job :)
dannz4fans 10 months ago
The early use of procedural generation extensively. see "Elite" "StarFlight", "Fractulus".
iiiears 10 months ago
HaHa Sim City for programmer?
gamebuster5000 10 months ago 2
I want a city building generator tool for Maya now.
marscaleb 10 months ago
Bloody clever.
esgimasd 11 months ago
Awesome!
pols1985 11 months ago
Imagine the possibilities in using this for a game...
Dagg215 11 months ago
Great job with this project! People just don't realize how powerful procedural generation is. If you need a city simply have the computer do the work, things like this save quite a lot of disk space.
PixelOutlaw 11 months ago
DIRECT LINK PLZ!
DefieOPartyBoy 11 months ago
Comment removed
gamebuster5000 11 months ago
Wow. Downloading already.
echoxxxx 11 months ago
manthis is impressive and looks great
thejackdavis 11 months ago
epic i wonder how hard it would be to have streetlights???
kvanmete7675 11 months ago
I would love to have something like that as a screensaver :)
11matt555 11 months ago
this video makes me feel like god.
asianaven 1 year ago
Brilliant! And awesome =)
franticsledder 1 year ago
Could this be implemented in games like FSX?
tomknudsen 1 year ago
neat
annettesalsman 1 year ago
50 hours of coding equals 5 seconds of anxiety and ever lasting happiness :)
ThaMC22 1 year ago
Wow. I am so amazed. The only thing that sort of bugs me are the cars.
Koriyandr 1 year ago
It's really good, but I haven't permission to view how-I-made page :(
VacItRen 1 year ago
This would be so perfect for an anime movie.
tekmrs 1 year ago
Hey, dude!
It's just amazing, I should say.
But. Try to generate not only square "avenue-street" streets. Look at city in GTA 2/3Vice City. Of course - the are not dynamically generated, but there are
1) A seashore
2) Non-square streets (try to make them Bezier-curved or polynomial)
3) Not only buildings but squares and parks
4) More different buildings types (look in direction of fountains and parkings)
Try these ideas.
Finally, you have my idea stolen =(
PavelBNovikov 1 year ago
You probably get allot of comments but this is just amazing!!!!!!!!! One of the best youtube videos out there. you make it sound just so simple. again if you wanted you could make a quick car game or controllable fly through of the place. also i have a very suckish computer so is there is anyway that you could make a low res version??? i hope i am not asking too much but it would be cool.
Zoonyboyz 1 year ago
This is one of the best things I have ever seen on YouTube.
Completely amazing. Provided you implement collision detection, higher res textures and of course an actual ground level, this would be an astonishing setting for a video game.
Frankly, I just want to view the city and any other city you can make with this brilliant tool, all day long.
And hell, I'd like to live there :P
tigranater 1 year ago 14
@tigranater Haha that's my old account :D Shame it got banned. Thanks for thumbing up!
TigranTheMetz 3 months ago 2
You can sell it to a big movie cooperation...
DusterPanCake 1 year ago
Does the screensaver generate a new city each time or just get the original city?
GLaDOS10130 1 year ago
35 people found out they were procedurally generated when they were born.
Orannnnis 1 year ago
make it a VJ plugin! in the look at 3:30 with changing colors to the beat this would rock!
and...let me know if you di it ^^
overphloh 1 year ago
you got me motivated to make some smiliar simple thing
yourtime 1 year ago
The streetlights should probably be above the cars, and there should be less of them. Also, the car lights seemed a bit large.
Still, this (especially the buildings) is extremely awesome.
Daedalus733 1 year ago
Comment removed
Technodude3111 1 year ago
Talk to the guy working on Infinite: Quest for Earth. :D
Shodex4 1 year ago
That's very impressive, both the coding and the video. Good job!
morco83 1 year ago
I'm waiting for the CityScape Generator screensaver download.
Luingar 1 year ago
A true work of art.
inphanta 1 year ago
roads like unreal tournament ha ha
racetime224 1 year ago
Next step: procedurally-generated giant monster attack!
scopeeyevideo 1 year ago 108
YES!!!!!!!!!!
Terran123rd 1 year ago
Unbelieveable that a guy can make this in 50 hours and sims has used 1- months to make their game.. Weird..
seht97 1 year ago
Awesome!!! *-*
DeDean16 1 year ago
That was fantastically cool!!
You are really good!
kalleanka71 1 year ago
"Is kinda pretty" is an understatement ....
kingorgg 1 year ago
This doesn't only look awesome, it looks good too :D
evilhowser 1 year ago
would be excellent for flight sims...
TheIntelligentQube 1 year ago
you are the man!
nandadzn 1 year ago
rly cool :D
madmax10101 1 year ago
What about the words printed on the buildings? Im thinking about the; Motors Corps, Motors Uk, Wed USA, Financial Labs, Global systems and Online One -words... is it some kind of subliminal message or am i just one of these conpiracy-nerds?
granatdavid 1 year ago
what software you used this impressive demo sir?from cebu philippines
leniopable 1 year ago
@leniopable: he uses openGL. check out the link given in the description. He explains step by step how he built it. its simple yet so freakin amazing.
neocyberkat 1 year ago
Looks really really awesome. If you can, I think it would look totally sweet if you added in some red/green/yellow traffic lights and some tall amber street lights.
photomanrick 1 year ago
Great job ! ;O)
stanaangel 1 year ago
woooow ;O great work
TheSzamannn 1 year ago
Release it as a demoscene demo! :)
alexander256 1 year ago
Awesome, a really good work!
hnry23gmail 1 year ago
How big is the source code for this project?
GCD231 1 year ago
Really cool. You should work on the street generator so it isn't just a grid, check out "procedurally generated city" here on youtube for the techdemo of the Subversion game by Introversion software, they employ a generator that creates more organic looking streets.
LKRaider 1 year ago
Pretty nice :)
tirram1ssu 1 year ago
Amazing how little details makes the whole scene so much better. Thanks for the inspiration.
rne1223 1 year ago 68
YUS
TechnologicsCo 1 year ago
hi mom!
botscoolnesss 1 year ago
cool stuff bro!
korniszon68 1 year ago
Super cool, got the screensaver!!
qurben 1 year ago
neat !!! beautiful music choice too. kudos.
Lezhlee 1 year ago
This was one of the best youtube video i ever saw.
dimebagplan 1 year ago
Hey Vampolka,
I can't post urls here, I'm sending you the links via pm,
Cheers
oursvince 1 year ago
This is wonderful work.
JoshuaH688 1 year ago
you could release it as a plugin for 3d programs like 3d Studio or Maya or whatever.
I suggest you to add some more illumination for the streets, they are too dark, if you look at an aerial night picture of a city, you would see them clearly. Anyway, this is quite good.
deimos2k6 1 year ago
Am having trouble getting my hands on the song, and any other songs by this artist :(
VampolkaXL 1 year ago
heh - that's awesome - I'm inspired
kingluke2 1 year ago
YOU SHOULD HAVE RELEASED IT ON POUET.NET YOU .......
perplexedmoth 1 year ago
sell it as an "app" for cell phones people will go crazy for it
illustriouschin 1 year ago
could you make me an apoclyptic type city with an alpha'd background
iwatcher69 1 year ago
The song in the second part of the video is Around 2, which is released for free under a Creative commons licence (free for non commercial use), the song is not public anymore but will be released in an upcoming free album. If you would like to get the version used in this video, send me a message and I'll send you the download link, cheers
oursvince 1 year ago
@oursvince Hell yeah dude, I would really love to get this song and would appreciate getting a link. Cheers mate :D
VampolkaXL 1 year ago
@oursvince same for me man. we even met in Left4dead2 (biloubill) and I told you that I had known you through this video. I love this version, if you can send me the link too that'd be cool !
vauclerc 1 year ago
Comment removed
oursvince 1 year ago
great score, great gfx
ThomasKrueger1969 1 year ago
Awesome! What else is there to say?
FigmentsNetwork 1 year ago
Wow... speechless....
maninator2 1 year ago
looks very nice !
tr0llslay3r 1 year ago
Cheers ror using the lores BIOS font
jazzpsalti 1 year ago
Works on Vista. Although the skybox is borked.
theDisto 1 year ago
aaaxuenno!
MrAntonioRn 1 year ago
Definitely release this as a screensaver, I would love this on my desktop!!
MinaithSarathai 1 year ago
Awesome video, Shamus! I just read the entire series and downloaded it as my screensaver. I love your blog and your projects, keep it up.
tzekelkan 1 year ago
Awesome!
lunatizh 1 year ago
Far Cry 2 has kind of the same technique and it is only 3.7GB to install. Other games on that scale would be closer to 15GB. Will be cool for the future of video games. But obviously this city lacks detail and just has square blocks everywhere. Still good though.
J0RDSKI 1 year ago
Makes me think of Spiderman. Very cool. ^_^
CSFSalt 1 year ago
The only thing your missing is a ROFLcopter :)
calvinthedestroyer 1 year ago
This is a sexy engine you made! :D ALL HEIL PIXEL CITY!!!
jzj1 1 year ago
I'm still trying to work out the music. It's credited as "Around" by Oursvince, and some of it is - The first 1:09 are from the original, 2.11 version that the artist has available to download. Then it changes to an Around remix with the choir, which I can't find. Does anyone know which version this is?
StationaryIDontMove 1 year ago 2
@StationaryIDontMove +1 on this. The track is amazing. I want it :(
pr0noffice 1 year ago
thats epic
wallpony 1 year ago
this city needs some parks
elburro88 1 year ago
It would be nice to port this to xscreensaver (for Linux).
denilsonsa 1 year ago
I like your "ghost" cars (ie. they go through each other). Add some logic for collision avoidance and stop/go for traffic lights. BTW Nice Commodore64 font!
jci10 1 year ago
can you make this WHOLE city one model? and have its textures with it? (except for the cars).
it would look cool in a game im making
godfather12m 1 year ago
Anyone else notice that the "modern office towers" look like a Cray? ^^
Edotter 1 year ago
.... This is why I keep studying for CS.
sylversphere 1 year ago
awesome, nice work!
Thanagrim 1 year ago
release it as a demo. that's what it is :) wikipedia demoscene.
suplaf 1 year ago
nicely done. which language did you use? What graphics library?
dagonra 1 year ago
Damn, it is just so beautiful <3
LeeviON 1 year ago
Nice. I could imagine spending > 50 hours just getting building models to look that good. How much of the time was spent on that?
g7dude9 1 year ago
@g7dude9 lol really? those buildings are just boxes dude, its the texture and the dark lighting that makes it look good.
A good 3D artist knows that this stuff will only look good in dark lighting conditions... I bet you it looks like shit in bright light or daylight, because in 3D you can hide a lot of stuff with dark lighting but can't with bright lighting.
designjockey 1 year ago
@designjockey I think with the right texture they'd also look pretty in daylight though
FireballFlame 1 year ago