Did you use col. detectors in the red and green parts? Trying to a simular thing, and having a bit of trouble...
mjwaagner 3 days ago
@mjwaagner take a look at the URL in the video description. The red line is a visualization of the raycast used to "sense" the terrain height. The green line is just the movement vector
SubvertGames 3 days ago
great AND SMOOTH CONTROLS
specularlobster 1 month ago
Can I Have The Script That You Used??
screamz332 3 months ago
@screamz332 I don't have the script anymore. It evolved in a full game and I can't just extract that script
SubvertGames 2 months ago
Yeah, I'm prototyping a game and i was making my own controls... I just wanted to see if any other people do it. Thanks!
302MineCrafter 3 months ago
very smooth controls. did you script that or is it just a character controller?
@302MineCrafter It's a custom script, default custom controller is ok but eats too much CPU cicles..
SubvertGames 3 months ago
Did you use col. detectors in the red and green parts? Trying to a simular thing, and having a bit of trouble...
mjwaagner 3 days ago
@mjwaagner take a look at the URL in the video description. The red line is a visualization of the raycast used to "sense" the terrain height. The green line is just the movement vector
SubvertGames 3 days ago
great AND SMOOTH CONTROLS
specularlobster 1 month ago
Can I Have The Script That You Used??
screamz332 3 months ago
@screamz332 I don't have the script anymore. It evolved in a full game and I can't just extract that script
SubvertGames 2 months ago
Yeah, I'm prototyping a game and i was making my own controls... I just wanted to see if any other people do it. Thanks!
302MineCrafter 3 months ago
very smooth controls. did you script that or is it just a character controller?
302MineCrafter 3 months ago
@302MineCrafter It's a custom script, default custom controller is ok but eats too much CPU cicles..
SubvertGames 3 months ago