I'm having trouble with calculating RANDOM values for the angle/rotation for particles. How would I manage this?
SeriousIlya 9 months ago
HOW?
jokegred 1 year ago
hey man, I have figured out how to make a BGE particle system, but the UV mapped plane dissapears when in GLSL (which is what i am using). what is the trick to this? how do you get uv mapped planes (in "add" mode) to show up in GLSL?
centeredonchrist 2 years ago
I'm having trouble with calculating RANDOM values for the angle/rotation for particles. How would I manage this?
SeriousIlya 9 months ago
HOW?
jokegred 1 year ago
hey man, I have figured out how to make a BGE particle system, but the UV mapped plane dissapears when in GLSL (which is what i am using). what is the trick to this? how do you get uv mapped planes (in "add" mode) to show up in GLSL?
centeredonchrist 2 years ago