Added: 1 year ago
From: cadjunkie
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  • You Rock!!!

  • Nice tutorial.

    Also, you sound like David Sedaris

  • @rlarue1 hahaha, that might be the nicest thing anyone has ever said to me. I'm a huge fan! :) Thanks.

  • I'm loving it baby. NX 8 is awesomeness and this tutorial is a very nice introduction to it. Thanks for making it and sharing it with us.

  • Comment removed

  • @ReeseAShearer I do appreciate the sentiment, but let it be known: my name is Adam, and I am male :)

  • The only thing that feels better than making a really cool tutorial, design or article, is sharing it with others that will really benefit by it.

    Please visit the NXTutorials website for more cool tutorials.

  • That was a really cool video! Check out the NXtutorials website and upload it so more peeps can see it!

  • thanks for lessons lady :)

  • i started with UG, then shifted to SW...now im seriously thinking about a return...lol

  • That was really nice. You're right though that SW only gives you spine control on sweeps. I don't really know what to think of that righr now, never really thought about it!

  • I hope SW have this capability in the future so we don't have to switch to NX or Catia... Thank you for sharing. I look EVERY day for new videos from you... This class-A stuff is more like art than Engineering... I like it!

  • @amoreno830 I actually have a Bachelor of Fine Arts from Columbus College of Art & Design; not an engineering degree :) Class-A surfacing is very much a form of sculpture!

  • How heavy would a model have to be for the associativity features be to become too cumbersome on your system?

  • @sunzoo1 Let me clarify: the assiciativity is basically never too heavy. The 'Continuous' update at 'All Levels' feature is what can get too heavy. Most serious users leave the 'Continuous' update option turned off, meaning that once you've adjusted your curve, you click 'OK' and the whole model chugs for a few seconds to update.

  • @cadjunkie

    That sounds like what I've been wishing for in Rhino for years. So, if you build something complex like a car/airplane body and decide that the highlight at some corner of the model is too tight, you can slide a few points and ALL the surfaces connected to it will adjust? If so, are there any limitations to it? I know In Rhino I spend countless hours re-matching patches just because 1 surface somewhere had just a little too much curvature.

  • @sunzoo1 Rhino is a fantastic "digital pencil" for sketching out quick ideas, but for serious modeling you need something else. Alias Studio, SolidWorks, ProE, NX, Catia... any of them would be better than Rhino for a big model like that.

    And no, within reason there are no limits to the amount of history you can build into a model in NX (which is why it's used in many Automotive and Aerospace engineering firms). Planes trains and automobiles, baby!

  • @cadjunkie

    In the past I always thought it was just the user of the program that determined output because it was all nurbs anyway..those days are gone now! Always thought that feature trees could only be used on box/tube shapes in solid modelers. I never knew Catia/NX could do it with freeform stuff. Gah! A blind man I was.

    Will you be demonstrating these associativity features in more detail later on?

  • @sunzoo1 The user does determine the output, but better tools can certainly make life easier! I would point out that even the statement "It's all NURBS anyway" isn't quite accurate: most of the surfaces we use in parametric modelers are not mathematically NURBS, they use 'parametric' math. The difference is subtle but important.

    All of the major parametric packages (including SW and ProE) have associative surfacing tools. I use SW for my bread n' butter.

    More to come? Absolutely.

  • @cadjunkie

    Glad to hear :D

  • Thanks nofalloff! Mind if I ask the name of your stone knife?

  • @cadjunkie I don't want to say but can you guess if I say it starts with Solid and ends with Works? I am by no means a surfacing expert (in fact I consider myself quite a noob). But in my short time using SW i have run into a few snags where it too way too much coaxing and trickery to get the surfaces I wanted. The NX interface seems far more polished too. That said I still want to learn more about both packages, especially the one I'm more likely to be using (or shall we say sticking with).

  • @nofalloff Haha, okay. I actually use SW for my own work as well, so I'm right there with you! SW has a lot of great advantages, but surfacing is definitely not its strong suit (yet). Here's hoping!

  • I don't use NX but I still find your videos (pt1 and 2) great. Please keep up the great work! I do get a strong sense from watching even this brief intro to NX that the app I'm using is a stone knife when it comes to surface modeling.

  • Nice

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