@imagine7xy Yeah I can't find ANY courses at my university in the subject except for a single class called "art in motion". Only one professor knows this area well. And it seems that taking tutorials online has only gotten me so far (I have a few very basic non-rigged human shapes).
I have an engineering job working on CAD as an intern... do you think that video game companies would count that as good experience?
@6dark6alex6 Im actually doing the same as you are, you are right it is hard to get a job, that best way to get into this sort of industry is to either go to University and Study the course, or goto Film school. Most companys just expect you to send in a Reel of all the work you have done, so its not allways what you know, its who you know that helps!
The best software Autodesk owns is Softimage. It is so far beyond Maya. Formerly known as XSI, it has Mental Ray totally integrated and now has ICE which is like having Houdini included. Softimage also has integrated particles. I have run into many people who "hate" Mental Ray because it is so poorly integrated in Maya.
Yet Autodesk does not even list it on their home page. WTF, Autodesk?
@jwsaul softimage is the best animator not the best and a lot of it is preference. A huge disadvantage to softimage is its only windows and nearly impossible to find tutorials. Maya is the film standard and max is the game standard making their bound to be a lot of tutorials. if you can use all three along with houdini then you will get the best result.
@Monkeybombs13 I have Maya on an 8 core Mac. It works much better on a PC.
I took two semesters of Maya. Compared to Softimage it sucks, really. I have a little experience with 3D software--I have even written a basic package--I started using Vertigo on SGI in 1989.
This is not a flame, it is a professional review.
Maya's architecture was written in the 1980s. Softimage is by far the most advanced and extensible 3D software. What Autodesk plans to do is a mystery.
@jwsaul if softimage did everything better than any other software it would be used by everyone. all the other packages wouldn't be shown on autodesks website meaning that for autodesks main clients max and maya are what they want and need im not saying that softimage isn't better in some ways it is infinitely better but it doesn't do everything better. its not like softimage is so amazing their is no reason to consider another 3d package.
@Monkeybombs13 In a perfect world you would be right and Beta-max would have been the video tape standard instead of VHS, Intergraph would still be the best workstation manufacturer and all browsers would read code the same way.
XSI was written to be agile, easily extended--anyone who writes code knows how important that is. That is why and how Face Robot and ICE (a Houdini like procedural particles system) and Mental Ray were all integrated into Softimage.
@leandro1995 3Ds max is meant for 3D modeling (making game characters etc), while maya is meant for making CGI movies (Avatar for example). Obviously both are powerful and similar results can be achieved by both of them.
Is it Maya Autodesk suitable for video editing or just for 3D effects? I'd like to know, since most people say that use vegas and afterwards Maya. >Thank you
Hey if im a boy on 15 and is interesting in this, and i interests in movies and games. What should i then choose? Maya or 3DS MAX. I dont really got any experience with 3d animation yet. please respond.
Games and movies are two completely different things. If you are pitching for career in 3d games I would suggest 3DS max and Maya if you are interested in movies. 3DS max is more like technical tool, good for industrial design while maya has more organic feel added to it. It's like max is technical pen and maya is like painter brush. Both are used for creating images but with the different approach. What ever you chose, be prepared for long hours in front of your monitor for at least 3 years.
@1StTubeYou My story is quite the same (I'm 14, and trying to be a game developer). For me max is much better for game modeling and animation, it's much easier and much more straightforward too. I believe it's cheaper and you have a student license of some kind which is quite cheap. (at least there used to be that one). Cheers!
@QuantumTechno a long time ago and they had laser weapons flying cars ? we dont have those yet they did in the PAST :D ( i know it was really to tell a story kind of movie but still :D
I believe the studio used ILM, and ILM used 3DS Max, Maya and their inhouse software Zeno. They also used Pixologic Zbrush with RenderMan and Mental Ray.
They used Photoshop/Zbrush and 3DS max (or maya)... Photoshop to create "some" textures and if u look at how the rockets come out of the robots u can imagine they used 3DS max/ maya... ofc i do not know this is 100% accurate info... And they have been using LOTS of greenscreen methods so i'm almost sure they used 3DS max
i torrented 3ds max, it did not cost a cent, but on the other hand it's kinda hard to use well not kinda, it's hard for people who never learn this in some kind of hot shot design school.
Agreed..I'm not knocking turrents, I use them as well, but I also think that when you have a company who puts out a product that is worth paying for, then they need to be supported by the consumer.
then you use programs that are free like Oxygen 2. Or you could actually give college a shot. Its never to late to go back to school, I'm 33 and just enrolled in DeVry. They provide programs like this depending on your coarse.
maya and 3ds max are 3.495$ each lol i wish it was 300$ i think brox had a typeo there.. but ya u can just download both full program with cracks off of a Torrent site :)
Is it the demo or the pirated version? j/k. Yeah I agree with brox. I'm sure some cost more then $300. If you find very it confusing do the tutorials and they should help ALOT for people starting off.
Maya is way more complicated to learn than 3ds max especially with the MEL scripting. Used both programs and Maya is definitely better (*well at the end of the day it doesn't matter what 3d app you use, it's about how you use it*), harder to learn, but it pays off and has lots of features which make whatever project your working on much easier. The hotbox is a great tool as well. 3ds max is a great program but is especially good for those new to 3d applications and is quite easy to pick up on.
someone please reply/pm. which is better to use. maya or max for making character models and animating theme? i made a story and have drawn them out, but now i want to bring them to life. thank you.
3D Studio Max is a much more complete app. straight out of the box in terms of modelling and 'beginner' level character animation. Mayas modelling tools are far less intuitive and it has no native character animation system (Full Body IK is unusable).
I'd say it's just a matter of taste. For me I find modeling a lot faster in Maya compared to 3ds max. But on the other hand, I find texturing easier in 3dsmax.
In the same way I find Zbrush to be a more adequate program for details. It's a matter of taste - they can both do the same thing. Cheers!
Very cool showreel. A lot of these weren't actually done using 3ds max but instead showcase Autodesk's compositing & finishing line like Flint, Flame, Inferno etc.
You dumb ass! You don't need new PC. There are cracks and if you cant find any you always can format drive C: and instal new windows with the 3dmax and use it :D so its up to you.
hmm cool, you can get a 30 day trial, and doesn't requrie a cred card ahead of time. so im sure there's a way you can use the trial over and over again (may get less features but still comes with very usefull 3d editing/moduling etc. included) -using it myself to create skins/modules/spec effects for Fthrone (custom) game.
i myself have used the 30 day trial, and now have the actual software. the trial is actually just the regular software, only they don't give you an activation code, so it shuts down after 30 days. it's worth twice as much as it costs by the way.
first of all, autodesk will sue you for that if u use it for anything public, secondly, i didn't buy it, I have an educational version (i aint aloud to make cash off it)
They all used Autodesk products in some way. It could be for compositing, special effects, background stuff, etc. not just very obvious 3D characters.
23 idiots don't undrstand entertainment
rudal90 7 months ago 5
Veryy good video!!See my channel and my intros
CPGfilms 8 months ago 2
i dont know why, but i think that in the middle of the video, the words sed are vespene gayser :D :D :D yeah i playa lot of BW -_-
CezAPacifiC 8 months ago
DOES ANYONE KNOWS THE NAME OF THE SONG??? PLEASE
Great work!
TiagoGil92 9 months ago
oh shit! thumbs up
tapan541 9 months ago
GET:;THE''NINTENDO..3DS;:FREE.:
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RubinFarrCampbell 9 months ago
in a short sentence: autodesk is omnipresent! ^^
rrmsc08 11 months ago
i want to start creating aniation which one shall i choose for 2d(blender? and for 3d maya or 3ds max?
TheGennaios 11 months ago
@kinggentil oyee amiguito todo esto se puede aser con autodexk y affter efec???
yobani1989 11 months ago
@imagine7xy Yeah I can't find ANY courses at my university in the subject except for a single class called "art in motion". Only one professor knows this area well. And it seems that taking tutorials online has only gotten me so far (I have a few very basic non-rigged human shapes).
I have an engineering job working on CAD as an intern... do you think that video game companies would count that as good experience?
6dark6alex6 1 year ago
Comment removed
brakatub 1 year ago
I was seriously considering being an artist (either character artist, animator, or 3D person)
But I heard it's a VERY hard job to get.
Can anyone who is one tell me about it? Haha
6dark6alex6 1 year ago
@6dark6alex6 Im actually doing the same as you are, you are right it is hard to get a job, that best way to get into this sort of industry is to either go to University and Study the course, or goto Film school. Most companys just expect you to send in a Reel of all the work you have done, so its not allways what you know, its who you know that helps!
DerangedGames 1 year ago
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Stimulateduk 1 year ago
This shit is way more than 3dsmax, theres a load of after effects in there too
1337shellc0der 1 year ago
@1337shellc0der Let's not forget that After Effects is a program by Adobe. Autodesk has it's own Combustion package for video post-production.
QUATR00 1 year ago
@QUATR00 cool story bro
1337shellc0der 1 year ago
3:07 Lol.
dogchow445 1 year ago
The best software Autodesk owns is Softimage. It is so far beyond Maya. Formerly known as XSI, it has Mental Ray totally integrated and now has ICE which is like having Houdini included. Softimage also has integrated particles. I have run into many people who "hate" Mental Ray because it is so poorly integrated in Maya.
Yet Autodesk does not even list it on their home page. WTF, Autodesk?
jwsaul 1 year ago
@jwsaul softimage is the best animator not the best and a lot of it is preference. A huge disadvantage to softimage is its only windows and nearly impossible to find tutorials. Maya is the film standard and max is the game standard making their bound to be a lot of tutorials. if you can use all three along with houdini then you will get the best result.
Monkeybombs13 1 year ago
@Monkeybombs13 I have Maya on an 8 core Mac. It works much better on a PC.
I took two semesters of Maya. Compared to Softimage it sucks, really. I have a little experience with 3D software--I have even written a basic package--I started using Vertigo on SGI in 1989.
This is not a flame, it is a professional review.
Maya's architecture was written in the 1980s. Softimage is by far the most advanced and extensible 3D software. What Autodesk plans to do is a mystery.
jwsaul 1 year ago
@jwsaul if softimage did everything better than any other software it would be used by everyone. all the other packages wouldn't be shown on autodesks website meaning that for autodesks main clients max and maya are what they want and need im not saying that softimage isn't better in some ways it is infinitely better but it doesn't do everything better. its not like softimage is so amazing their is no reason to consider another 3d package.
Monkeybombs13 1 year ago
@Monkeybombs13 In a perfect world you would be right and Beta-max would have been the video tape standard instead of VHS, Intergraph would still be the best workstation manufacturer and all browsers would read code the same way.
XSI was written to be agile, easily extended--anyone who writes code knows how important that is. That is why and how Face Robot and ICE (a Houdini like procedural particles system) and Mental Ray were all integrated into Softimage.
Architecture is everything.
jwsaul 1 year ago
@jwsaul ICE is coming for Maya with the subscription advantage pack for Maya 2011 :D Waiting for Maya 2012...
assassin00456 1 year ago
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ansimp100 1 year ago
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ansimp100 1 year ago
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ansimp100 1 year ago
how is this even possible i wanna know how to do this stuff with my 3ds program... :(
zfromm88 1 year ago
@zfromm88 it takes alots of time, and people. making something like those alone will take months.
zingmars 1 year ago
what is the difference between maya and 3Ds max?
leandro1995 1 year ago
@leandro1995 3Ds max is meant for 3D modeling (making game characters etc), while maya is meant for making CGI movies (Avatar for example). Obviously both are powerful and similar results can be achieved by both of them.
zingmars 1 year ago
what etc. mean?
azhad1998 1 year ago
@azhad1998 excetra
MistaBigBoss 1 year ago
did anyone else just pee a little?
idgmo 1 year ago
@idgmo no
joealtair3000 1 year ago
@joealtair3000 oh.. im gonna get that checked out..
idgmo 1 year ago
@idgmo lol
joealtair3000 1 year ago
HOE i mean HOW
frisko129 1 year ago
Star wars episode 3 used 3d max
chris33694 1 year ago
If only I could afford it. :(
rollerghost615 1 year ago
xd 1:21 haha the cow
MrConfrontator 1 year ago
Is it Maya Autodesk suitable for video editing or just for 3D effects? I'd like to know, since most people say that use vegas and afterwards Maya. >Thank you
unidi3r 1 year ago
Wtf!!.... This program is zoow friendly! <3
MrHannessen 1 year ago
How on earth is that posible? I find that program so hard to use!
PatrykJarosz09 1 year ago
Pronto obtendre el poder de tranformar la realidad y de crear mis propios mundos!!! :D
BayronFilms 1 year ago
Thank you
faizurr92 1 year ago
freaken awesome
lasttearzstudio 1 year ago
I know that Knights of the Old Republic was made with either maya or 3ds max (fairly sure its 3ds)
computergasm 1 year ago
My search has come to an end.
MrVogelz 1 year ago
nice
Youshisu 1 year ago
i love maya! i work all day long with as future animator 3D
tsukinokotowari 1 year ago
So how does it actually work?
Do they record movies then edit them with Maya or 3ds max?
zekitank 1 year ago
This is used to make south park
DoctorYoda1 1 year ago
To Steely Dan, "Do it Again"
TBright500 2 years ago
what are all the programs for doing all this?
firefire69696969 2 years ago
go to autodesks webpage, they show all the products for movie makeing, and otherstuff!
they eaven got an drawing program =3
wowlaxis 2 years ago
Omg this is totaly awsome now i know what people use to amke movies i already know that they also use 3Ds Max btw now i know they use Maya also XD!
xXxDeViLxXx4ever 2 years ago
Hey if im a boy on 15 and is interesting in this, and i interests in movies and games. What should i then choose? Maya or 3DS MAX. I dont really got any experience with 3d animation yet. please respond.
1StTubeYou 2 years ago
Games and movies are two completely different things. If you are pitching for career in 3d games I would suggest 3DS max and Maya if you are interested in movies. 3DS max is more like technical tool, good for industrial design while maya has more organic feel added to it. It's like max is technical pen and maya is like painter brush. Both are used for creating images but with the different approach. What ever you chose, be prepared for long hours in front of your monitor for at least 3 years.
Turboyoyoable 2 years ago
@1StTubeYou My story is quite the same (I'm 14, and trying to be a game developer). For me max is much better for game modeling and animation, it's much easier and much more straightforward too. I believe it's cheaper and you have a student license of some kind which is quite cheap. (at least there used to be that one). Cheers!
stefannikolicns 2 years ago
apparently maya sounds convincing but i have 3DS MAX.
StinkyRaf 2 years ago
@1StTubeYou learn Maya, trust me, and if you want to create your own game one they you can use Unity. I never regretted of choosing Maya over max!
thewolfinc 1 year ago
Which is better for films with like really people not animation.
BlackhazeEditor 2 years ago
@BlackhazeEditor Max can handle that with no problem. (I haven't tried it personally, but that's what everybody says)
stefannikolicns 2 years ago
Generally speaking - 3DS Max is mainly used for games and Maya is used for films
orey66 2 years ago
one word AWESOME! i really didn't expect this and at 1:06 it is a ad of aditya birla group
mbsfaridi 2 years ago
Woah, that was sick...
FlacoTV 2 years ago
check out TBright500's Channel
TBright500 2 years ago
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MDzyne 2 years ago
This comment has received too many negative votes show
of which page Web I can lower the Autodesk Kynapse, but that is not torrent, I need please it urgent
Thanks
1Gabrielo1 2 years ago
torrent! :D
TomasZEX10 2 years ago
rendering time for starwars - no body really knows but it started a long time ago in a galaxy far far away...
QuantumTechno 2 years ago 32
@QuantumTechno That line has now been replaced with "Transformers".
Milkshakman 1 year ago
@Milkshakman /avatar
QuantumTechno 1 year ago
@QuantumTechno It has too much of a rep to be compared to anything, lmfao. Star Wars, Titanic, Transformers, Avatar. Jesus.
Milkshakman 1 year ago
@QuantumTechno a long time ago and they had laser weapons flying cars ? we dont have those yet they did in the PAST :D ( i know it was really to tell a story kind of movie but still :D
Cobac 10 months ago
absolutely fantastic display of autodesk software capabilities, and pretty awesome too.
vexx506 2 years ago
I didn't know LucasArts used Autodesk..
JamAndToe 2 years ago 13
@JamAndToe So does Pixar
jb42682 1 year ago
@JamAndToe i did not know Blizzard used Autodesk 0.o
blokeriii 1 year ago
@JamAndToe they use Maya primarily.
QUATR00 1 year ago
what was transformers made with?
cc377 2 years ago
I believe the studio used ILM, and ILM used 3DS Max, Maya and their inhouse software Zeno. They also used Pixologic Zbrush with RenderMan and Mental Ray.
IDandT 2 years ago
They used Photoshop/Zbrush and 3DS max (or maya)... Photoshop to create "some" textures and if u look at how the rockets come out of the robots u can imagine they used 3DS max/ maya... ofc i do not know this is 100% accurate info... And they have been using LOTS of greenscreen methods so i'm almost sure they used 3DS max
COHneger 2 years ago
great work
b1ackrange 2 years ago
1:00 looks like a map from call of duty 4
TheSSThompson 2 years ago
SHIPMENT!!!!!!!!!!
HearingEveryRhyme 2 years ago
no wet works
danielwashere92 2 years ago
sorry thats what i meant lol, I saw the crates and that came to my mind.
HearingEveryRhyme 2 years ago
Is the first level of CoD4-Modern Warfare
Sparta09876 2 years ago
yeah
TheSSThompson 2 years ago
Awesome
11TS61 2 years ago
my bro gave me the disk, and it was the full version
dul1101 2 years ago
i torrented 3ds max, it did not cost a cent, but on the other hand it's kinda hard to use well not kinda, it's hard for people who never learn this in some kind of hot shot design school.
shotta2545 2 years ago
lol dont hate on us....this is our passion and its worthpayin the money and going to skool for.
EVERebk 2 years ago
what if you don't have money and wan't to learn, that means you have no hope in being able to do what you like.
.and I was not hate'in you.
shotta2545 2 years ago
listen im payin 20g's for 1 year of skool.....
out of my own pocket with out my parents helping me...and no i didnt get financial aid...
if this is your dream and passion you wont let anything get in your way...
torrent the virsion if you have to and learn from tutorials how to use it...
the only real way to learn the program even if your going to school is playing with it.
just let your imagination flow.
EVERebk 2 years ago 2
Agreed..I'm not knocking turrents, I use them as well, but I also think that when you have a company who puts out a product that is worth paying for, then they need to be supported by the consumer.
Dissonant1975 2 years ago 2
get a job
Biopharmer 2 years ago 2
your mom still a whore? ask her if i can heve her job.
shotta2545 2 years ago
Comment removed
lolmgshoes 2 years ago
then you use programs that are free like Oxygen 2. Or you could actually give college a shot. Its never to late to go back to school, I'm 33 and just enrolled in DeVry. They provide programs like this depending on your coarse.
Dissonant1975 2 years ago
maya and 3ds max are 3.495$ each lol i wish it was 300$ i think brox had a typeo there.. but ya u can just download both full program with cracks off of a Torrent site :)
sirtoke69 2 years ago
Nahhhhhhhhhhhhh
q buen video!
hermoso!
BESOS ^^
chapaconmigo 3 years ago
thats pretty sick
mguild44 3 years ago 2
i just downloaded this prgram for free but i dont know how the hell it works lol. but im gonna find out
wolf003227 3 years ago
its kinda complicated but fun. if you plan on becoming a designer, get the full, $300 one. its expensive, but so worth it.
brox911 3 years ago
Is it the demo or the pirated version? j/k. Yeah I agree with brox. I'm sure some cost more then $300. If you find very it confusing do the tutorials and they should help ALOT for people starting off.
Shopler 3 years ago
try about 4 G's for good full version.
shotta2545 2 years ago
Yeah. Maya cost like $5.2K.
Shopler 2 years ago
so from what i see, this way outplays even adobe after effects?
spiderboy2788 3 years ago
wow cool
i've just started using maya and 3d max
i have long way to go
DEADLY360 3 years ago
Don't worry, you're not alone...I have both programs, and I am trying to learn them both myself.
Shadamachaeon 3 years ago
I don't get it?
What is the difference between Maya and 3D max?
I really don't understand it.
NinkaPanda 3 years ago
Maya cost $2000 thats the diff lol
DarkRage4 3 years ago
only this?, I also would like to know...
MrsRobota 3 years ago
maya is way better, and it costs 5000 not 2000.......
Garfler 3 years ago
$2000? Thats all?, I heard it was $10,000!!!!!
Ltron9 3 years ago
dude either way its crazy money for a pc program
DarkRage4 3 years ago
not really , I mean if you wanna bullshit on it, yeah, but if you wanted to make an independent film its a great deal.
Ltron9 3 years ago
maya is 5000
Garfler 3 years ago
Thats STILL a good deal if you are making independent films. What a great program!
Ltron9 3 years ago
hey all...forgot that u can download then crack it??? FOR FREE!!
CODMASTA 3 years ago
Maya is more for movie production and 3dsmax for video game..
Also.. 3dsmax is more complicated than Maya but so much better (that's my opinion)
zoneterror 3 years ago
Maya is way more complicated to learn than 3ds max especially with the MEL scripting. Used both programs and Maya is definitely better (*well at the end of the day it doesn't matter what 3d app you use, it's about how you use it*), harder to learn, but it pays off and has lots of features which make whatever project your working on much easier. The hotbox is a great tool as well. 3ds max is a great program but is especially good for those new to 3d applications and is quite easy to pick up on.
JulzRulez2 3 years ago
COOL!
ScaryPretty 3 years ago
Which is better for like a game, make characters, and animation?
Nellygirl2008 3 years ago
The one you can use better.
Viiltaja 3 years ago
yeah I think so
fishfromchina 3 years ago
someone please reply/pm. which is better to use. maya or max for making character models and animating theme? i made a story and have drawn them out, but now i want to bring them to life. thank you.
truehammerneji 3 years ago
3D Studio Max is a much more complete app. straight out of the box in terms of modelling and 'beginner' level character animation. Mayas modelling tools are far less intuitive and it has no native character animation system (Full Body IK is unusable).
ShiroEd 3 years ago
I'd say it's just a matter of taste. For me I find modeling a lot faster in Maya compared to 3ds max. But on the other hand, I find texturing easier in 3dsmax.
In the same way I find Zbrush to be a more adequate program for details. It's a matter of taste - they can both do the same thing. Cheers!
DogZern 3 years ago 2
i see.. the maya's interface friendier to the max's... and the maya cost much more money, so i think it can do more things...
iLiveyousweat 3 years ago
whats better maya, or 3ds max or are they both the same or should i get both
jonnybatchy 3 years ago
Depend what are you needing it for?
XDSJD 3 years ago
its better maya its more profesional
Supersoniczero 3 years ago
it is?
XDSJD 3 years ago
yeees
Supersoniczero 3 years ago
It depends of what you want, personally I love Maya, easy to use and you can do anything you want in it, from basic modeling to a very advance movie.
darthst 3 years ago
i'd have to say im more of a max fan, the interface is easier to learn and you can still get very professional results (look at WoW).
katarhero 3 years ago
They are both good...for example Assassin's Creed was made with 3ds max, and Call Of Duty 4 with maya...
bilarion 3 years ago
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bond23975 3 years ago
sparks fx rep dat shit
super sweet plug-in work
operationsleepwalk 3 years ago
You know, guys, reliable torrents are a bit difficult to find these days. Be careful about the stuff you're downloading.
NintendoManiacX 3 years ago
showreel includes our company :)
SunnyShawFilms 3 years ago
This has been flagged as spam show
Penis?
skulleton 3 years ago
shit
Maskud 3 years ago
lol I'm proud to be a 3D Max owner :-) And by the looks of this reel, I only seem to know 10% of this software... whoa I got a looong way to go
Attilaakiraly 3 years ago
very cool, but in the Madonna video i cant see anything
Z1PP1N 3 years ago
Very cool showreel. A lot of these weren't actually done using 3ds max but instead showcase Autodesk's compositing & finishing line like Flint, Flame, Inferno etc.
keeganbakker 3 years ago
the only way to reuse 3ds max trial is to buy a new computer each time. they have some extremely advanced antifraud technology on that thing.
jagex1295 3 years ago
i have a 3d max crack...
foxbow15 3 years ago
you do realize thats a pretty stupid thing to say on the internet.....
jagex1295 3 years ago 2
nope
foxbow15 3 years ago
lol
jonathaniscool531 3 years ago
HAI JONATHAN
cranberrytriangle 3 years ago
HAI
jonathaniscool531 3 years ago
Why is that stupid? I have one too, and for maya, xsi 7, zbrush and photoshop
skulleton 3 years ago
You dumb ass! You don't need new PC. There are cracks and if you cant find any you always can format drive C: and instal new windows with the 3dmax and use it :D so its up to you.
warkarma 3 years ago
hmm cool, you can get a 30 day trial, and doesn't requrie a cred card ahead of time. so im sure there's a way you can use the trial over and over again (may get less features but still comes with very usefull 3d editing/moduling etc. included) -using it myself to create skins/modules/spec effects for Fthrone (custom) game.
Pezifer 3 years ago
i myself have used the 30 day trial, and now have the actual software. the trial is actually just the regular software, only they don't give you an activation code, so it shuts down after 30 days. it's worth twice as much as it costs by the way.
jagex1295 3 years ago
It's soo expensive though, I can't afford it, so I'll prolly just get a cracked version from piratesbay...
skulleton 3 years ago
first of all, autodesk will sue you for that if u use it for anything public, secondly, i didn't buy it, I have an educational version (i aint aloud to make cash off it)
jagex1295 3 years ago
Where did you get the 30-day trial? I can only find the PLE...
skulleton 3 years ago
nvm I was about to flame my own knowledge here but 30 day trial sounds good hehehehe
moonmasterShake 3 years ago
arrrrgghhh! to the pirates bay! got torrents?
jonathaniscool531 3 years ago
I do indeed.
skulleton 3 years ago
kooool!!!!!!1 its expensive though...
tongtingtingtong 3 years ago
Beautiful videos, yet a very expensive penny : (
DragonWizard000 3 years ago
That was amazing video... Awesome! 5*
Foundeer 3 years ago
some of those shots have no 3D in them at all. but the 3D parts are good.
dubberdubs 3 years ago
maybe the 3d is so realistic that it appears not to be 3d. i'm bored.. just trying to be philosophical, but i think i'm somewhat failing.
addictedtowwe 3 years ago
They all used Autodesk products in some way. It could be for compositing, special effects, background stuff, etc. not just very obvious 3D characters.
iSOBigD 3 years ago
it's amazing.
562809385 3 years ago
THIS IS END REALITY.............
kashif1988 3 years ago 2
kool
Bboyphobia 3 years ago
Awesome!
Allands36 3 years ago
the best ever!
thegeniusfilms 3 years ago 2
best reel ever seen
mikewesso 3 years ago 2
I installed autodesk MAYA software but i doesn't work. It send me an error message like this:
Could not open the indoor point (SetDllDirectoryA) could not find in KERNEL32.dll. What's wrong?
csengeri 3 years ago
Nice effects in the video!
csengeri 3 years ago 2
the error says whats wrong.... It could not open the indoor point (SetDllDirectoryA) in KERNEL32.dll
Maybe check your version of windows..
MouthofSaurons 3 years ago