Added: 2 years ago
From: hamsterhill
Views: 3,709
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  • @blender3Dmaster just use the explode modifier

  • im guessing that you used particles but what did you do to turn it invisible

  • mostly magic... with a hint of awesome... lol. nah you just add a texture map it to the alpha and then have it maped too an object which is an empty... im pretty sure i have a tutorial about it somewhere... oh wait i think it was in a live training session...

  • Explode mod is better...

  • nice!

  • Cool, this reminded me of X-men 3.

  • would love too but all my time is spent looking for a job... can't be a starving artist forever unfortunately

  • Wicked awesome man!

  • it looks like effect from the Legend of Zelda: Twilight Princess.

  • yea i have afew problems when setting it up so there are contenuity problems between that intor fall and the decintegration. its because the shadow for the decitegrated object dosen't fly away with the particals but stays in place (because the objet is just going invisibe and not actually decintegrateing)... but i don't see it as a big issue because this was just to test if the denigration itself looked alright

  • at 0:15 there is a noticeable jump from shadow to no shapdow, and i dont know why or how, but you should fix it

  • yeah when the animation starts it drops and then reforms.

  • TUTORIAL!!!

    cool btw...XD

  • very good ( muito bom )

    has tutorial?

  • poor suzzane xP

  • she's gone to a better place... monkey heaven

  • we need a tutorial

  • suupa xD

    make a tutorial pls :D

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