er, its not actually, this the test level which the programmers named 'Citadel'. It was to test out the multiplayer features that the game was capable of, then the programmers deleted it from the code, but parts of it remained and then GS users were able to restore it to what you see above....
its interesting, i even named my last tune after it lol
Yes they did delete it from the code. You have to remember this game was programmed in 1996/1997. They simply did not have the same memory and resources available to them like Rockstar and all the later games like GTA where they could afford to leave things like that in. The programmers of Goldeneye even said themselves, if they had left 'Citadel' fully in the code, then Oddjob and Mayday wouldnt have been in the game.
And 'Citadel' was a multiplayer test map. nothing more...
The N64 cartridge uses a read-only solid state memory, known as ROM. Only meant to retain information and be read.
RAM, on the other hand, is random access memory, it is not meant to retain information, but only temporarily hold it until it is no longer needed. And unlike ROM, it loses it upon losing power source. RAM is basically used as a buffer for the HDD and other high demand tasks.
@SammySparrow96 no problem, at least thats my understanding anyway, this is my all time favourite game and i love researching into stuff like this!
Im not too sure on the workings of the N64 cartridge, but im sure it is some description of RAM, as you say. I know that they didn't have a fraction of the capability of modern discs....thats what makes this game so remarkable!
glitchy and shit. waste of time
Stino7777777 7 months ago
Never past 100 views? I think not
NoScopeGamerz1 7 months ago
The music for this is just brilliant
Ms5930 9 months ago
Citadell.
Fundipppp 9 months ago
Thats the glitchy citadell level.
sonicasis100 10 months ago
*You're*
niklasvp 1 year ago
are you on midget mode?
xTMiHx 1 year ago
Cool vid isnt the song is by Eavenscnece right?
sibalian99 2 years ago
did it ever occur to you that is a glitch from the level cradle?
anticenaguy 2 years ago
yea but i was just thinking of a cool name
waterboundsnv 2 years ago
@waterboundsnv you say that you will only get 100 views? this is awesome!
larushka331 1 year ago
er, its not actually, this the test level which the programmers named 'Citadel'. It was to test out the multiplayer features that the game was capable of, then the programmers deleted it from the code, but parts of it remained and then GS users were able to restore it to what you see above....
its interesting, i even named my last tune after it lol
DJPaddy643 2 years ago 8
@DJPaddy643
what do you mean deleted it from the code?
i would think that they would just not make it unlockble (im not calling u a liar)
like gta 4 you cant buy the gloves but their still in the game
and gta sa the whole having sex thing
and by the looks of the level it looks like single player but you did say
multiplayer features but maybe they were trying to make a CO-OP mode
SammySparrow96 1 year ago
@SammySparrow96
Yes they did delete it from the code. You have to remember this game was programmed in 1996/1997. They simply did not have the same memory and resources available to them like Rockstar and all the later games like GTA where they could afford to leave things like that in. The programmers of Goldeneye even said themselves, if they had left 'Citadel' fully in the code, then Oddjob and Mayday wouldnt have been in the game.
And 'Citadel' was a multiplayer test map. nothing more...
DJPaddy643 1 year ago
@DJPaddy643 oh ok hmmm....was all the space on the N64 cartridges
RAM?
SammySparrow96 1 year ago
@SammySparrow96
The N64 cartridge uses a read-only solid state memory, known as ROM. Only meant to retain information and be read.
RAM, on the other hand, is random access memory, it is not meant to retain information, but only temporarily hold it until it is no longer needed. And unlike ROM, it loses it upon losing power source. RAM is basically used as a buffer for the HDD and other high demand tasks.
Rfsancho 1 year ago
@DJPaddy643 oh ok hmmm....was all the space on the N64 cartridges
RAM?
And thanks for replying straight away
SammySparrow96 1 year ago
@SammySparrow96 no problem, at least thats my understanding anyway, this is my all time favourite game and i love researching into stuff like this!
Im not too sure on the workings of the N64 cartridge, but im sure it is some description of RAM, as you say. I know that they didn't have a fraction of the capability of modern discs....thats what makes this game so remarkable!
DJPaddy643 1 year ago
ZZZZZZZZZZZZ................
coltonisbeastly 2 years ago 11