Added: 5 years ago
From: mpan3
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  • This is how they made 2012

  • @tweak1237 no its not, they made 2012 in 3d studio max...using alot of plugins

  • Wow! that's some high resolution.....

  • This is like an animation in a movie. Good job!

  • is this blender 3d or 2.61?

  • Beware that these particle-based flow simulations are only good for visual effects, and cannot be used in technical or scientific simulations, continuous-medium methods must be used that are much more compute-heavy 

  • Xreeeme hard to make and how long has it rendered?

  • so what you made a

    fluid similation of china getting beat with tsunami

  • 70 hours? For a 10 second animation?

    Jeez...

  • the most hirez and "less blobby" fluid simulation in blender I see. I try to get similar result but I can put higher resolution without explode my memory and Blender crash .... and I have 24gig of ram ! How did you get this resolution ?

  • This is probably one of the few good things ive seen made with blender.

  • HAL 9000 called, it said that you shouldn't have tried to do such a huge thing, Dave.

    Its RAM is not amused.

  • Isn't this a scene from "The day after tomorrow"?

  • Render time ?

  • Oooohh itz so pretty.

  • I'll watch the rest tomorrow.

  • wow... if i tried to render this on my pc, it will grow and arm and punch me in the face rally hard

  • @badwolfshamma lawl..

  • Houston needs rain, but this flood is ridiculous.

  • I wonder how much time would it take to bake this with my xeon quad core 2.8ghz with ATI radeon 5770

  • got milk?

    

  • If I tried to render this i be in a retirement home

  • I wanna see the rest!!! :D cool vid though

  • looks like day after tomorrow

  • And after that your PC crashed to much memory consumption

  • I can't even join 2 cubes together

  • @brendancfc88 Ctrl J ;)

  • @brendancfc88 ctrl + j

  • wooooow awsome!! Maybe you should try to give it some texture, I think that would make it even better.

  • DAETH IS UPON YOU !!!! TSUNAMI!!!!!!!!!!!

  • EPIC! And this is all with Blender?? I'm really impressed by Blender, how it's completely FREE and open source. +1 for open source devs.

  • ...AND ENTIRE CITIES SHALL BE ENGULFED IN TOWERING WAVES... OF MILK...

  • reminds me of inception

  • hahaha!! that's what american people get from hurting our homeland!

  • @PL4YB0Y132 ur an asshole... why do people blame ALL americans... its just our fucked up government

  • So this is just really high res fluid?

  • oo yeah it is epic video, i remember my first reaction when i saw this ,,i must find any tutorial about this and i make it on my celeron 333"haha

  • Comment removed

  • 2012

  • @jamestwalters

    the day after tomorrow xDD

  • THE DAY AFTER TOMOROW !

  • Needs more collapsing buildings :D

  • this is what the world will look like on 12-21-12 :D lol

  • WOW!!!

  • The rendering time must have been absolutely massive.

  • 10 years from now I hope someone makes something like this where it actually shows all the damage that's being done and they show the entire thing. Actually to make it more interesting and entertaining scratch the water thing and lets see some asteroid action, in colour to. Imagine an asteroid smashing in to a big city and seeing all the debris, destruction shockwave of fire, explosion, buildings being destroyed, and the entire transaction to. That would be fucking beautiful.

  • @gipro1 dude if you saw 2012 or even the day after tomorrow, they're prime examples of these types of 3D effects already existing :S.

  • @Lilbluemine Well a big company that makes movies is not going to make a 5 minute video of an asteroid collision.

  • @gipro1 Haha um... seeing as you've been vague as hell, i'm not actually sure how your replying to ME specifically, but thats not true... do you think animator's only animate when they're told too? Regardless of whether they work for a movie company or not, you never stop learning when it comes to 3D animation and you have to practice something before you know how to do it. Also, he didn't ask for a 5 minute asteroid collision, so i don't even really understand what your trying to say :S

  • @Lilbluemine I thought that most people would not have the money for such tech. And who are you talking about "he didn't ask for a 5 minute asteroid collision"? The 5 minute thing was just an expression trying to say it should be long. And I am the one who said asteroid collision.

  • @gipro1 Welllll as for the 'tech' being too expensive, thats true and untrue. See blender is free for example, and can make some very photorealistic scenes, whereas 3DS Max, despite having a hefty hefty price tag, all of the software is still available on the internet, but both ultimately can achieve similiar results (3ds max far more powerful though), and whilst what your asking for is doable, nobody wants to render 5 mins of footage unless it looks amazing..

  • @gipro1 an example of what i mean simply is... My newest video took 17 hours to render.. but it only goes for 15 seconds... So if i were to storyboard it out and flesh it out to 5 mins somehow, i'd be looking at a render time of a week minimum possibly more, hence why you have about a billion animated short video's on youtube hehe :)

  • @Lilbluemine This kind of backs up my 10 years from now thing. And is that the same for just a random CGI scene(not a simulation)? For example a fight or a little war zone? Or is it any form of CGI?

  • mix that with dmm :D

  • @HIYOKOMIKISA i'm sorry for the terrible for tragedy bestowed upon your kind

  • it's like japan

  • @BlargNinjaOreo fuck you man.

  • @BlargNinjaOreo You are so stupid you racist bitch.

  • @Juan21831 it's not racist it's true it really happened and is a fact, I'm not saying it to be mean i'm saying it because that is the analogy that came to mind

  • it froze my browser

  • "full 1.5GB of RAM to render" - gosh time has gone by so fast!

  • Looks like that thing from X-Men.

  • Thumbs up if you thought at The Day After Tomorrow after seeing this =O

  • day after tomorrow!

  • LIMBOOOOOOOOOOOOO

  • Nice

  • kwl

    

  • The Day After Tomorrow...

    OK, so that's how they did it.

  • Yes! too bad I'm too newb at blender to figure out how to PLACE AN OBJECT >.<

    lol

  • Rendering time= 3 years, 3 months, 3 days.

  • how about adding textures :)

  • is like the end of the earth

  • When you said "it requires the full 1.5GB of RAM to render", were you saying this only took time and was light on resources(didn't use a lot of RAM I mean), or did you mistype it and meant 15GB of RAM? Because I know fluid renders like this that take up to 16GB+ of RAM to render.

  • @BLinDaTbESt i dont think they had commercially availible computers in 2006(when the video was posted) that could have 16+ GB of RAM, at least not that i knew of

  • @77PensFan Didn't see this was made in 2006. Makes a lot more sense now!

  • How about some textures?

  • Meanwhile, in Japan.

  • @Blobface07 ooooh man that was harsh... but i cant help but laugh!

  • @MinerXful Modern day humor for ya.

  • @Blobface07 That is not funny !

  • @Blobface07 japan references are okay, the twin towers references aren't.

    i'm not japan,but i still find this unpolite.

  • @Blobface07 badum disch

  • @Blobface07

    Too soon.

  • If I tried to render this, first I'd have to wait about 3 years, then my computer would start smoking, then the screen would melt, then nyah cat would start to play in slow motion, then the whole thing would just blow up. Dang.

  • @NotStoopid0228 summon more ziggurats.

  • inception like...

  • ok not one person thought of the japan tsunami looking at this!!?

  • @DefeatedSkateboards I did....

  • @DefeatedSkateboards yeah this was only made 4years before that...

  • Hey!!! The used Houston's downtown in the rendering!!!

  • really dope for blender. looks as good as realflow.

  • why are all your computers freezing??? xD Its just a video! xD

  • @TheAPC91 its sarcastic.. as this is pretty tough to render on a computer

  • @stepxunit lmfao! ok! xD Yeah i know, i use blender by myself. I just didnt get it lol

  • Like If your browser frooz at the end.

  • @imgoingtobarf mine did too

  • @imgoingtobarf Get more RAM or a better PC then lol

  • @InsanelyOrange I'm about to do one in 2.57b.

  • In releation to this video I have a physics simulation with +1000 cubes falling in case anyone is curious. Just check my channel.

  • Oh my gosh, this is fantastic! Not the situation of course, but the way you have done it is brilliant? How long did it take to render or did you just avoid that?

  • Comment removed

  • @mpan3 How to get the Fluid that fast in the beginning?

  • this is awesome!

  • you could just scale the whole thing down zoom in with the camera and it would look the same size and take less time to bake and render, i think

  • @Monty40254 nah i think it takes the same time bc its based of poly count and not size. . . or so ive been told

  • Excellent. 

  • incredible work, well done :)!

  • That must have taken decades to render out...

  • Oh. I wish I could do this.

  • Render time: 5 years, 8 months, 23 days, 7 hours, 53 minutes and 36 seconds.

  • How fast is your computer? Even my i7 would take days on this one LOL. Also, what's the water resolution?

  • WOW!

  • look out for the massive clay monster :O

  • Wow man, nice. I m into blender too right now. Im trying to get more ram for my laptop so i can do larger renders.

  • @Abcdds2 I'll be frank with you, I loved my laptop but any laptop cant cut it for 3d design, i think even the alienware would struggle.

  • ITS 2012! APLRKACOhp

  • Awesome

  • or a computational physics class (navier-stokes equations)

  • Wish someone would come out with a new tutorial of how to do fluid simulations!

    HINT, HINT, NUDGE, NUDGE

  • @InsanelyOrange Ba dum tsh.

  • @InsanelyOrange um... there are... dunno why 104 people liked that comment, buttttttttt try youtubing "realflow" or "thinking particles" tack "tutorial" onto the end, and then filter the search to most recently uploaded.. wallah :S?

  • hey, this one's pretty realistic

  • hey could you make an animation for a movie that i'm making?

    if you're interested : fanclubboy@hotmail.it

    REGARds.

  • does multires on the fluid object make the water more detailed in movement?

  • how do you make the camera move?????????????????

  • @oniondeluxe The hotkey to assign key frames is i. Just go to the frame you want, position the camera, and make a keyframe on LocRot. Do this for all the keyframes you want and Blender will automatically make the smooth movements in-between with the graph/curve.

  • Comment removed

  • bake time: 365 days

    render time: 365 years

  • what are your pc specs?

  • the buildings in the front are from Downtown Houston, right?

  • i saw the fluid and i jizzed in my pants

  • This is kinda amazing, nice work.

  • Reminds me of The day after Tomorrow

  • OMG very nice work

  • ir took u 70 hrs to make a 10 sec video... nice!

  • holy crap , it would take days to render that on my pc !

  • Is that Japan?

  • @kapiharts Too soon

    

  • @kapiharts no its hawaii lol

  • damn this was added 4 years ago, i wonder what he could do today - in 2.5 :O

  • hoha 70 Stunden

  • Awesome Job - Hell to rendering

  • Incredible work, well done :)

  • lol this is awesome, good job

  • This did not take too long to render because in this scene of inception, that is the fourth level of a dream which would greatly reduce the time ratio :D

  • Comment removed

  • @BDMovieProductions1 Read the top comment, it LOOKS like inception. >_>

  • Wait...how do you do this? I tried creating one huge liquid in an even bigger domain but it just looks totally oversized. I've also tried using 1000+ small cubes but they end up in blotche spread all over the place. How did you get such a nice flow and what wer the particles for? Basically what I'm asking is, how did you make that look so large scale?

  • Wait...do you do that by taking a bunch of tiny little shapes and setting them to fluid? Cuz whenever I try that I end up with little blotches of water all overthe place it isn't like a nice straight flow from one direction. Also, what did you use particles for?

  • surfs up dudez :D

  • loool u srsly use this as a movie cutscene!

  • lol japan

  • tsunami!!

  • Render time, twelve centuries.

  • It's actually downtown Houston, TX! :D

  • Some of the splatter are just too big... almost as big as a building window.

  • Wow! That's awesome.

  • what you do is buy octane renderer people. then get a system where you can sli 2 1 gig video cards and youll be amazed how fast things render

  • It's way better that 2012 XD

  • Oh my!! it's japan!

  • JAPAN!! No thats not funny.

  • Legal!

  • what programme

  • @aliensofwar "massive BLENDER fluid simulation" ..... its blender 3d.

  • lol 70 hours for a 10 second material-less video. god i wish i could get a CPU from 25 years in the furure :(

    rendering times are so absurd even with today's best systems. can't wait till we can render something like this in at least 1 frame per second

  • @GraveUypo ; 20 years ago we where hopping that we could maybe play a game in 3d .... what a achievement would that bee !!! i'm saying, if pc's get two times faster, like they do every two years (moore's law) then we will expect 4 times more :p

  • hmm i am not pro in 3d modelling, but are there any way to view something massive in real time ? with cuda or something like it :)

  • Very AWSM

  • so real...well done hats off to you

  • how have you good computer? Processor, etc.

  • how did you get so real water, mine just looks like a flat sploshy thing

  • @supadupasqwid check your resolution

  • @Vrud2601 every time i set my res to 200 or over my blender crashes when i bake my animation

  • @supadupasqwid Use 64bit Blender. 

  • @supadupasqwid Probably uses more than 4GB of memory to bake, which Win32 can't use.

  • @supadupasqwid blender ain't perfect. did you smooth out the vertexes and such? 

  • inception

  • Comment removed

  • wow! i dont know much about blender but it must have taken a longgg time 4 that right?

  • I love seeing and making things like this

    all these basic things are what the real movies are based one its awesome :P

  • I'm Baking a blender fluid simulation atm and it is 11,69 GB in size and has been baking for 15 Hours and 508 of 1500 frames have been baked. Its going to be 60 seconds in total lenght and i put the res to 500 you probably have way larger and cooler but i'm just checking out my computer atm with this one :D

  • @kelavarus thanks alot !