Beware that these particle-based flow simulations are only good for visual effects, and cannot be used in technical or scientific simulations, continuous-medium methods must be used that are much more compute-heavy
the most hirez and "less blobby" fluid simulation in blender I see. I try to get similar result but I can put higher resolution without explode my memory and Blender crash .... and I have 24gig of ram ! How did you get this resolution ?
10 years from now I hope someone makes something like this where it actually shows all the damage that's being done and they show the entire thing. Actually to make it more interesting and entertaining scratch the water thing and lets see some asteroid action, in colour to. Imagine an asteroid smashing in to a big city and seeing all the debris, destruction shockwave of fire, explosion, buildings being destroyed, and the entire transaction to. That would be fucking beautiful.
@gipro1 Haha um... seeing as you've been vague as hell, i'm not actually sure how your replying to ME specifically, but thats not true... do you think animator's only animate when they're told too? Regardless of whether they work for a movie company or not, you never stop learning when it comes to 3D animation and you have to practice something before you know how to do it. Also, he didn't ask for a 5 minute asteroid collision, so i don't even really understand what your trying to say :S
@Lilbluemine I thought that most people would not have the money for such tech. And who are you talking about "he didn't ask for a 5 minute asteroid collision"? The 5 minute thing was just an expression trying to say it should be long. And I am the one who said asteroid collision.
@gipro1 Welllll as for the 'tech' being too expensive, thats true and untrue. See blender is free for example, and can make some very photorealistic scenes, whereas 3DS Max, despite having a hefty hefty price tag, all of the software is still available on the internet, but both ultimately can achieve similiar results (3ds max far more powerful though), and whilst what your asking for is doable, nobody wants to render 5 mins of footage unless it looks amazing..
@gipro1 an example of what i mean simply is... My newest video took 17 hours to render.. but it only goes for 15 seconds... So if i were to storyboard it out and flesh it out to 5 mins somehow, i'd be looking at a render time of a week minimum possibly more, hence why you have about a billion animated short video's on youtube hehe :)
@Lilbluemine This kind of backs up my 10 years from now thing. And is that the same for just a random CGI scene(not a simulation)? For example a fight or a little war zone? Or is it any form of CGI?
@Juan21831 it's not racist it's true it really happened and is a fact, I'm not saying it to be mean i'm saying it because that is the analogy that came to mind
When you said "it requires the full 1.5GB of RAM to render", were you saying this only took time and was light on resources(didn't use a lot of RAM I mean), or did you mistype it and meant 15GB of RAM? Because I know fluid renders like this that take up to 16GB+ of RAM to render.
@BLinDaTbESt i dont think they had commercially availible computers in 2006(when the video was posted) that could have 16+ GB of RAM, at least not that i knew of
If I tried to render this, first I'd have to wait about 3 years, then my computer would start smoking, then the screen would melt, then nyah cat would start to play in slow motion, then the whole thing would just blow up. Dang.
Oh my gosh, this is fantastic! Not the situation of course, but the way you have done it is brilliant? How long did it take to render or did you just avoid that?
@InsanelyOrange um... there are... dunno why 104 people liked that comment, buttttttttt try youtubing "realflow" or "thinking particles" tack "tutorial" onto the end, and then filter the search to most recently uploaded.. wallah :S?
@oniondeluxe The hotkey to assign key frames is i. Just go to the frame you want, position the camera, and make a keyframe on LocRot. Do this for all the keyframes you want and Blender will automatically make the smooth movements in-between with the graph/curve.
This did not take too long to render because in this scene of inception, that is the fourth level of a dream which would greatly reduce the time ratio :D
Wait...how do you do this? I tried creating one huge liquid in an even bigger domain but it just looks totally oversized. I've also tried using 1000+ small cubes but they end up in blotche spread all over the place. How did you get such a nice flow and what wer the particles for? Basically what I'm asking is, how did you make that look so large scale?
Wait...do you do that by taking a bunch of tiny little shapes and setting them to fluid? Cuz whenever I try that I end up with little blotches of water all overthe place it isn't like a nice straight flow from one direction. Also, what did you use particles for?
@GraveUypo ; 20 years ago we where hopping that we could maybe play a game in 3d .... what a achievement would that bee !!! i'm saying, if pc's get two times faster, like they do every two years (moore's law) then we will expect 4 times more :p
I'm Baking a blender fluid simulation atm and it is 11,69 GB in size and has been baking for 15 Hours and 508 of 1500 frames have been baked. Its going to be 60 seconds in total lenght and i put the res to 500 you probably have way larger and cooler but i'm just checking out my computer atm with this one :D
This is how they made 2012
tweak1237 1 week ago
@tweak1237 no its not, they made 2012 in 3d studio max...using alot of plugins
Jakeawesome2445 3 days ago
Wow! that's some high resolution.....
Brennens3D 1 week ago
This is like an animation in a movie. Good job!
bekemark10 1 week ago
is this blender 3d or 2.61?
pushak619 2 weeks ago
Beware that these particle-based flow simulations are only good for visual effects, and cannot be used in technical or scientific simulations, continuous-medium methods must be used that are much more compute-heavy
mphRagnarok 3 weeks ago
Xreeeme hard to make and how long has it rendered?
TheBestofSebi 3 weeks ago
so what you made a
fluid similation of china getting beat with tsunami
TheMortalmike 1 month ago
70 hours? For a 10 second animation?
Jeez...
Krackells 1 month ago
the most hirez and "less blobby" fluid simulation in blender I see. I try to get similar result but I can put higher resolution without explode my memory and Blender crash .... and I have 24gig of ram ! How did you get this resolution ?
PyroEvil 1 month ago
This is probably one of the few good things ive seen made with blender.
Djghost1123 1 month ago
HAL 9000 called, it said that you shouldn't have tried to do such a huge thing, Dave.
Its RAM is not amused.
FRANCISCOXBOX 1 month ago 3
Isn't this a scene from "The day after tomorrow"?
12Neferet 1 month ago
Render time ?
iiPrezZ 2 months ago
Oooohh itz so pretty.
PaperHeroProductions 2 months ago
I'll watch the rest tomorrow.
BassRipp 2 months ago
wow... if i tried to render this on my pc, it will grow and arm and punch me in the face rally hard
badwolfshamma 2 months ago 47
@badwolfshamma lawl..
zachtuk111 2 months ago
Houston needs rain, but this flood is ridiculous.
mosleywade 2 months ago
I wonder how much time would it take to bake this with my xeon quad core 2.8ghz with ATI radeon 5770
bouchandre 2 months ago
got milk?
megaMCsurvival 3 months ago
If I tried to render this i be in a retirement home
OldSkoolGe 3 months ago
I wanna see the rest!!! :D cool vid though
Marquezcid 3 months ago
looks like day after tomorrow
Galodude 3 months ago
And after that your PC crashed to much memory consumption
juredddd 3 months ago
I can't even join 2 cubes together
brendancfc88 3 months ago 44
@brendancfc88 Ctrl J ;)
GeraldoCockerhan 2 weeks ago
@brendancfc88 ctrl + j
dahahaka 5 days ago
wooooow awsome!! Maybe you should try to give it some texture, I think that would make it even better.
TheCCPMovies 3 months ago
DAETH IS UPON YOU !!!! TSUNAMI!!!!!!!!!!!
AstroCat123456789 3 months ago
EPIC! And this is all with Blender?? I'm really impressed by Blender, how it's completely FREE and open source. +1 for open source devs.
staphinfection 3 months ago
...AND ENTIRE CITIES SHALL BE ENGULFED IN TOWERING WAVES... OF MILK...
MushrooMars 3 months ago
reminds me of inception
mepizzasmangled 3 months ago
hahaha!! that's what american people get from hurting our homeland!
PL4YB0Y132 3 months ago
@PL4YB0Y132 ur an asshole... why do people blame ALL americans... its just our fucked up government
TheBasinRran 3 months ago 2
So this is just really high res fluid?
BMAnnArbor 3 months ago
oo yeah it is epic video, i remember my first reaction when i saw this ,,i must find any tutorial about this and i make it on my celeron 333"haha
SirNocte89 4 months ago
Comment removed
SirNocte89 4 months ago
2012
jamestwalters 4 months ago
@jamestwalters
the day after tomorrow xDD
The453Cody 3 months ago
THE DAY AFTER TOMOROW !
TheOrigamiProd 4 months ago
Needs more collapsing buildings :D
218Deshara 4 months ago
this is what the world will look like on 12-21-12 :D lol
Snowshread3r1282 5 months ago
WOW!!!
aadigitalproductions 5 months ago
The rendering time must have been absolutely massive.
IceTehFurz 5 months ago
10 years from now I hope someone makes something like this where it actually shows all the damage that's being done and they show the entire thing. Actually to make it more interesting and entertaining scratch the water thing and lets see some asteroid action, in colour to. Imagine an asteroid smashing in to a big city and seeing all the debris, destruction shockwave of fire, explosion, buildings being destroyed, and the entire transaction to. That would be fucking beautiful.
gipro1 5 months ago
@gipro1 dude if you saw 2012 or even the day after tomorrow, they're prime examples of these types of 3D effects already existing :S.
Lilbluemine 5 months ago
@Lilbluemine Well a big company that makes movies is not going to make a 5 minute video of an asteroid collision.
gipro1 5 months ago
@gipro1 Haha um... seeing as you've been vague as hell, i'm not actually sure how your replying to ME specifically, but thats not true... do you think animator's only animate when they're told too? Regardless of whether they work for a movie company or not, you never stop learning when it comes to 3D animation and you have to practice something before you know how to do it. Also, he didn't ask for a 5 minute asteroid collision, so i don't even really understand what your trying to say :S
Lilbluemine 5 months ago
@Lilbluemine I thought that most people would not have the money for such tech. And who are you talking about "he didn't ask for a 5 minute asteroid collision"? The 5 minute thing was just an expression trying to say it should be long. And I am the one who said asteroid collision.
gipro1 5 months ago
@gipro1 Welllll as for the 'tech' being too expensive, thats true and untrue. See blender is free for example, and can make some very photorealistic scenes, whereas 3DS Max, despite having a hefty hefty price tag, all of the software is still available on the internet, but both ultimately can achieve similiar results (3ds max far more powerful though), and whilst what your asking for is doable, nobody wants to render 5 mins of footage unless it looks amazing..
Lilbluemine 5 months ago
@gipro1 an example of what i mean simply is... My newest video took 17 hours to render.. but it only goes for 15 seconds... So if i were to storyboard it out and flesh it out to 5 mins somehow, i'd be looking at a render time of a week minimum possibly more, hence why you have about a billion animated short video's on youtube hehe :)
Lilbluemine 5 months ago
@Lilbluemine This kind of backs up my 10 years from now thing. And is that the same for just a random CGI scene(not a simulation)? For example a fight or a little war zone? Or is it any form of CGI?
gipro1 5 months ago
mix that with dmm :D
nubeees 5 months ago
@HIYOKOMIKISA i'm sorry for the terrible for tragedy bestowed upon your kind
BlargNinjaOreo 5 months ago
it's like japan
BlargNinjaOreo 6 months ago
@BlargNinjaOreo fuck you man.
YouWarhammer 6 months ago
@BlargNinjaOreo You are so stupid you racist bitch.
Juan21831 5 months ago
@Juan21831 it's not racist it's true it really happened and is a fact, I'm not saying it to be mean i'm saying it because that is the analogy that came to mind
BlargNinjaOreo 5 months ago
it froze my browser
itman131313 6 months ago
"full 1.5GB of RAM to render" - gosh time has gone by so fast!
hashir 6 months ago
Looks like that thing from X-Men.
bryantfamily 6 months ago
Thumbs up if you thought at The Day After Tomorrow after seeing this =O
XDcomequeso 6 months ago
day after tomorrow!
fsxaircanada01 6 months ago
LIMBOOOOOOOOOOOOO
seanthianyuanchang 6 months ago
Nice
death18012 6 months ago
kwl
killxxdeath 6 months ago
The Day After Tomorrow...
OK, so that's how they did it.
closedcl8 6 months ago
This has been flagged as spam show
It's really cool! Amazing!
MrAlienUSA 6 months ago
Yes! too bad I'm too newb at blender to figure out how to PLACE AN OBJECT >.<
lol
Sergent105 6 months ago
Rendering time= 3 years, 3 months, 3 days.
staphinfection 6 months ago
how about adding textures :)
valliuni 6 months ago
is like the end of the earth
6Madelyne 6 months ago
When you said "it requires the full 1.5GB of RAM to render", were you saying this only took time and was light on resources(didn't use a lot of RAM I mean), or did you mistype it and meant 15GB of RAM? Because I know fluid renders like this that take up to 16GB+ of RAM to render.
BLinDaTbESt 6 months ago
@BLinDaTbESt i dont think they had commercially availible computers in 2006(when the video was posted) that could have 16+ GB of RAM, at least not that i knew of
77PensFan 6 months ago
@77PensFan Didn't see this was made in 2006. Makes a lot more sense now!
BLinDaTbESt 6 months ago
How about some textures?
jozsefkoma 6 months ago
Meanwhile, in Japan.
Blobface07 6 months ago 49
@Blobface07 ooooh man that was harsh... but i cant help but laugh!
MinerXful 6 months ago
@MinerXful Modern day humor for ya.
Blobface07 6 months ago
@Blobface07 That is not funny !
eminescinescu 3 months ago
@Blobface07 japan references are okay, the twin towers references aren't.
i'm not japan,but i still find this unpolite.
papixx95 3 months ago
@Blobface07 badum disch
MrBlubable 3 months ago
@Blobface07
Too soon.
Bert2DX 2 months ago
If I tried to render this, first I'd have to wait about 3 years, then my computer would start smoking, then the screen would melt, then nyah cat would start to play in slow motion, then the whole thing would just blow up. Dang.
NotStoopid0228 7 months ago 20
@NotStoopid0228 summon more ziggurats.
MrLittleSeahorse 2 months ago
inception like...
SiehtAusWieEinKeks 7 months ago
ok not one person thought of the japan tsunami looking at this!!?
DefeatedSkateboards 7 months ago
@DefeatedSkateboards I did....
LOREepic 7 months ago
@DefeatedSkateboards yeah this was only made 4years before that...
kalzorath 7 months ago
Hey!!! The used Houston's downtown in the rendering!!!
arivera3426 7 months ago
really dope for blender. looks as good as realflow.
judutchinski 7 months ago
why are all your computers freezing??? xD Its just a video! xD
TheAPC91 7 months ago
@TheAPC91 its sarcastic.. as this is pretty tough to render on a computer
stepxunit 7 months ago
@stepxunit lmfao! ok! xD Yeah i know, i use blender by myself. I just didnt get it lol
TheAPC91 7 months ago
Like If your browser frooz at the end.
imgoingtobarf 7 months ago 14
@imgoingtobarf mine did too
KingofTownz 7 months ago
@imgoingtobarf Get more RAM or a better PC then lol
Mcghi3 4 months ago
@InsanelyOrange I'm about to do one in 2.57b.
BFSOfficial 7 months ago
In releation to this video I have a physics simulation with +1000 cubes falling in case anyone is curious. Just check my channel.
ClearSound3 8 months ago
Oh my gosh, this is fantastic! Not the situation of course, but the way you have done it is brilliant? How long did it take to render or did you just avoid that?
TheBishBosh97 8 months ago
Comment removed
volvoxc90geek 8 months ago
@mpan3 How to get the Fluid that fast in the beginning?
SonnyBlender 8 months ago
this is awesome!
Timothy2035 8 months ago
you could just scale the whole thing down zoom in with the camera and it would look the same size and take less time to bake and render, i think
Monty40254 8 months ago
@Monty40254 nah i think it takes the same time bc its based of poly count and not size. . . or so ive been told
hxcpunkforlife 8 months ago
Excellent.
MartyrsSeries 8 months ago
incredible work, well done :)!
pur3blackang3l 8 months ago
That must have taken decades to render out...
Zemlin 8 months ago
Oh. I wish I could do this.
IQbrew 8 months ago
Render time: 5 years, 8 months, 23 days, 7 hours, 53 minutes and 36 seconds.
AwsomeParodies 8 months ago 3
How fast is your computer? Even my i7 would take days on this one LOL. Also, what's the water resolution?
TheSongManipulator 8 months ago
WOW!
KleverKonan 8 months ago
look out for the massive clay monster :O
thePEOPLEperson1 8 months ago
Wow man, nice. I m into blender too right now. Im trying to get more ram for my laptop so i can do larger renders.
Abcdds2 9 months ago
@Abcdds2 I'll be frank with you, I loved my laptop but any laptop cant cut it for 3d design, i think even the alienware would struggle.
mikerman50 8 months ago
ITS 2012! APLRKACOhp
skynat247 9 months ago
Awesome
MrHJona 9 months ago
or a computational physics class (navier-stokes equations)
ehypersonic 9 months ago
Wish someone would come out with a new tutorial of how to do fluid simulations!
HINT, HINT, NUDGE, NUDGE
InsanelyOrange 9 months ago 140
@InsanelyOrange Ba dum tsh.
LOREepic 7 months ago
@InsanelyOrange um... there are... dunno why 104 people liked that comment, buttttttttt try youtubing "realflow" or "thinking particles" tack "tutorial" onto the end, and then filter the search to most recently uploaded.. wallah :S?
Lilbluemine 5 months ago
hey, this one's pretty realistic
juezna 9 months ago
hey could you make an animation for a movie that i'm making?
if you're interested : fanclubboy@hotmail.it
REGARds.
GroupMusicGroup 9 months ago
does multires on the fluid object make the water more detailed in movement?
CptRexFilms987654321 9 months ago
how do you make the camera move?????????????????
oniondeluxe 9 months ago
@oniondeluxe The hotkey to assign key frames is i. Just go to the frame you want, position the camera, and make a keyframe on LocRot. Do this for all the keyframes you want and Blender will automatically make the smooth movements in-between with the graph/curve.
lenny27G 9 months ago
Comment removed
oniondeluxe 9 months ago
bake time: 365 days
render time: 365 years
oniondeluxe 9 months ago
what are your pc specs?
xLDH1109x 9 months ago
the buildings in the front are from Downtown Houston, right?
MuppetShowManiac 9 months ago
i saw the fluid and i jizzed in my pants
areposo 9 months ago
This is kinda amazing, nice work.
ElskorProductions 9 months ago
Reminds me of The day after Tomorrow
evilmanevil8 9 months ago
OMG very nice work
Gordonko19 9 months ago
ir took u 70 hrs to make a 10 sec video... nice!
oniondeluxe 9 months ago
holy crap , it would take days to render that on my pc !
over2seeyer 9 months ago
Is that Japan?
kapiharts 9 months ago
@kapiharts Too soon
killmajaro1 9 months ago
@kapiharts no its hawaii lol
oniondeluxe 9 months ago
damn this was added 4 years ago, i wonder what he could do today - in 2.5 :O
ronstero 9 months ago
hoha 70 Stunden
MrADUP 9 months ago
Awesome Job - Hell to rendering
snakyfloresty 9 months ago
Incredible work, well done :)
pur3blackang3l 10 months ago
lol this is awesome, good job
freddie11234 10 months ago
This did not take too long to render because in this scene of inception, that is the fourth level of a dream which would greatly reduce the time ratio :D
S0L1DGH0ST1 10 months ago 2
Comment removed
BDMovieProductions1 10 months ago
@BDMovieProductions1 Read the top comment, it LOOKS like inception. >_>
S0L1DGH0ST1 10 months ago
Wait...how do you do this? I tried creating one huge liquid in an even bigger domain but it just looks totally oversized. I've also tried using 1000+ small cubes but they end up in blotche spread all over the place. How did you get such a nice flow and what wer the particles for? Basically what I'm asking is, how did you make that look so large scale?
BMAnnArbor 10 months ago
Wait...do you do that by taking a bunch of tiny little shapes and setting them to fluid? Cuz whenever I try that I end up with little blotches of water all overthe place it isn't like a nice straight flow from one direction. Also, what did you use particles for?
BMAnnArbor 10 months ago
surfs up dudez :D
phillipdogyface 10 months ago 2
loool u srsly use this as a movie cutscene!
epikphaylle 10 months ago
lol japan
WowGasmz 10 months ago
tsunami!!
ytubemm1 10 months ago
Render time, twelve centuries.
Omniscientus 10 months ago 2
It's actually downtown Houston, TX! :D
f4fwildcatpilot 10 months ago
Some of the splatter are just too big... almost as big as a building window.
rafaelg45 10 months ago
Wow! That's awesome.
shank1jdl 10 months ago
what you do is buy octane renderer people. then get a system where you can sli 2 1 gig video cards and youll be amazed how fast things render
devilish503 10 months ago
It's way better that 2012 XD
MintMax999TV 10 months ago
Oh my!! it's japan!
SecurityBreach001 10 months ago 2
JAPAN!! No thats not funny.
FiveStarMMOFPS 10 months ago
Legal!
Animesenhista 10 months ago
what programme
aliensofwar 11 months ago
@aliensofwar "massive BLENDER fluid simulation" ..... its blender 3d.
cholle123 11 months ago
lol 70 hours for a 10 second material-less video. god i wish i could get a CPU from 25 years in the furure :(
rendering times are so absurd even with today's best systems. can't wait till we can render something like this in at least 1 frame per second
GraveUypo 11 months ago
@GraveUypo ; 20 years ago we where hopping that we could maybe play a game in 3d .... what a achievement would that bee !!! i'm saying, if pc's get two times faster, like they do every two years (moore's law) then we will expect 4 times more :p
christophelienard 10 months ago
hmm i am not pro in 3d modelling, but are there any way to view something massive in real time ? with cuda or something like it :)
delphi88 11 months ago
Very AWSM
101spacer101 11 months ago
so real...well done hats off to you
Something31337 11 months ago
how have you good computer? Processor, etc.
smajlikplus 11 months ago
how did you get so real water, mine just looks like a flat sploshy thing
supadupasqwid 11 months ago
@supadupasqwid check your resolution
Vrud2601 11 months ago
@Vrud2601 every time i set my res to 200 or over my blender crashes when i bake my animation
supadupasqwid 10 months ago
@supadupasqwid Use 64bit Blender.
mpan3 10 months ago
@supadupasqwid Probably uses more than 4GB of memory to bake, which Win32 can't use.
JamikKim27 10 months ago
@supadupasqwid blender ain't perfect. did you smooth out the vertexes and such?
Vrud2601 10 months ago
inception
highlander985 11 months ago
Comment removed
beautifulchampion 11 months ago
wow! i dont know much about blender but it must have taken a longgg time 4 that right?
beautifulchampion 11 months ago
I love seeing and making things like this
all these basic things are what the real movies are based one its awesome :P
abarnybox 11 months ago
I'm Baking a blender fluid simulation atm and it is 11,69 GB in size and has been baking for 15 Hours and 508 of 1500 frames have been baked. Its going to be 60 seconds in total lenght and i put the res to 500 you probably have way larger and cooler but i'm just checking out my computer atm with this one :D
esmaabi 1 year ago
@kelavarus thanks alot !
charlesthegr8 1 year ago