That shin twisting thing you described is a bastard. I have been animating SimonG2 dancing in a circle using IK on the feet. Is is similar to your dance move. But when i do it - as soon as he rotates past 180 degrees, the shin twists into a berserk spiral. I am stumped. I am resorting to turning of IK and just animating every joint manually. There must be a better way. I would love some advice. Cheers, Mark.
I think turning off Ik is the only way to do it, you could perhaps try using IK upto the point where the twist starts, then save as a new pz3 and work with Ik off, render the 2 scenes and cut together in movie editing. My solution was just to zoom the camera in so that the screwy bits were out of shot. Incidentally, when i re-opened the pz3 with the dummy in the lead, everything was a horrible twisted mess! best of luck, Dave
Hey - nice job !
That shin twisting thing you described is a bastard. I have been animating SimonG2 dancing in a circle using IK on the feet. Is is similar to your dance move. But when i do it - as soon as he rotates past 180 degrees, the shin twists into a berserk spiral. I am stumped. I am resorting to turning of IK and just animating every joint manually. There must be a better way. I would love some advice. Cheers, Mark.
markvansomething 3 years ago
I think turning off Ik is the only way to do it, you could perhaps try using IK upto the point where the twist starts, then save as a new pz3 and work with Ik off, render the 2 scenes and cut together in movie editing. My solution was just to zoom the camera in so that the screwy bits were out of shot. Incidentally, when i re-opened the pz3 with the dummy in the lead, everything was a horrible twisted mess! best of luck, Dave
VJflickeringlight 3 years ago
Very nice!
Brunte81 3 years ago
Amazing, Dave and very interesting to read your description of the processes to achieve this. Real nice film.
B
useryug 3 years ago