Added: 2 years ago
From: marsbrain
Views: 10,660
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  • Hi,

    Nice works.

    Can You make and show us tutorials, how to made leafs with rain interaction ?

    Thanks

  • Nice can u do tut?

  • That was the best plant I ever seen in blender. Perfect job.

  • Two thumbs up, Thats the best looking plant Ive seen done in blender. Wish you had a tut. Whats even greater is that its looking that good in the game engine. Great JOB!

  • woooooo plants 

  • They must grow :-)

  • HOLY SIT

  • pretty realistic render them ^^

  • Well done!

    If you don't mind me asking..

    How many triangle is that per plant?

    Are the leafs a flat planar surface, or a 3D box-like/ do the leafs have a volume, if not, do you bother texturing/mapping the underside of the leafs or do you just let the one top texture and maps do the job for both?

  • The leafs are simple planes subdivided 1 time and cut 1 or 2 times , There is no volume, and yes its 1 texture for color and 1 for normal doing the job for both sides of the leaf. I hope i could help you and thank you for the comment.

  • how do you get shadows in the 3d edit? stupid bloody computer. =(

  • its relly looks like the crysis plant!!! nice work man 5*

  • Looks very good to me.

  • Very good, add some of wind movements to get more realistic ambiance ;-)

  • that is brilliant

  • it sure looks realistic, pretty much like the crysis plants. but how do you get the textures while you are still able to move around like editing and not as a render?

  • Its rendered in real time with glsl materials in textured mode in the Viewport shading !

  • ehm.. ok, i'm not very good with blender, i just started, but is that only available with making games or also with normal simple models for like an animation or something? if it is, can you please explain how to enable it?

  • Of course you can use this methods for an animation witch is prerendered but the options with the alpha and normal maps are a bit different.Search for some tutorials about textures and normal maps on youtube and you will find the informations that you want ! Keep blending ;D

  • @marsbrain

    Oh, wow, thanks for that tip! I imagine it must be hard on your hardware to render the textures in real time, but I'm sure it's worth it!

  • looks really good!! this for like a ps3 or something... NICE WORK!!

  • btw as i said i was posing a video of real time plants (i did) for the ge using soft bodies.. feel free to check it out and there is a link to download the file if anyone wants to study it. any way.. great job 5/5

  • Very Nice

    Alpha map + Diffuse Map + Normal Mapping, am I right?

  • Yes : )

  • I tried doing something similar a week or so ago but i couldn't get it any where near as good as yours.  : P

  • those are some awesome plants. how many polys?

  • The plants are low poly very low but i use alpha and normal maps to make it look like a high poly.

  • really good job. keep it up

  • THIS LOOKS LIKE CRYSIS!!!

  • I wonder if they are from Crysis... I was thinking the same thing!

  • Hey those look like Jade Plants!

  • i did something like this but i used real time soft body's with restraints to keep the leaves in place... so if some one or something in game hits it they move like real plants!!! (posting a video soon)

  • Very nice i was  thinking the same thing!!! I wanted to make it like crysis plants or something similar but i think softbodies need a lot of pc power so its not the best solution if you want to make a hole game with a big count of plants.

  • cool it looks like plants in crysis

  • btw, are those banana leafs?

  • Thats look really good! well done,

    if you ever want to make an Online FPS game just ask !=P

  • hey man do you know how to make online game in blender? i can help you check my video about blender

  • hey , yes i do know how to!

    Would you like to create a FPS game?? just me and you?

  • Get Blender Bzoo... Free online template for blender.

  • cool it does look realistic u used alpha maps?

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