Added: 3 years ago
From: GermanNintendoGamer
Views: 42,475
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  • Awesome!

  • This takes me back to year one :d

  • O man, this is nice! :o

  • two people got lost at Genosia pass, got frozen in a block of ice for three years before Stan, Kyle, Kenny & Cartman found them & decided they don't deserve to be thawed out :)

  • Cannon Fodder for Amiga 1200...

  • 2:14 Bossfight appears!

  • Siiiiiiiick! I rate you man I rate you memoriesbof my supernes

  • @jkasiryeseb1

    NES, not SNES - SNES was 16 bit...

  • @FreeHandPictures You are confusing the main cpu with the sound chip. The reason this is often and wrongly called 8 bit music is because the sounds were created with a dedicated sound chip. It couldn't play samples, only generate sounds. They used 8bit A/D converters. But the correct terms would be chiptune or chip music. Some systems retained chip sound, the create authentic game music while employing the use of sample based audio through the main processor.

  • Comment removed

  • ahaha but the FXs in 8 bit does not exist :-) however...really funny :)

  • Cool its one of the best thank ou

  • Sounds like something from the old Monkey Island game series

  • 8-bit geeiilll

  • 90s pop and dance sound soooo good in 8-bit!!!

  • suena a streets of rage !!!!

  • ahhurr! mee hartys!! lol Nice pirate song.

  • that sounds funny good :P

  • nice made :)

  • This could be on the beach stage of some NES game...possibly a pirate thing...

  • @WarriorBoy The beach in wonderboy 2 XD

  • wow.. these cats are from Sweden?

    they always had a very Miami sound to me... meh.. i guess im just imagining things..

  • HELL YEAAAAAAAAA!!!!!! XD

    XD

    XD

    XD

    XD

  • Well, guys, I wouldn't call it better than the original, but it really rock my socks :-) Such a nice melody. Hail Ace of Base and 8 bit! XD

  • Long Live the NES sound!

  • the original NES could only handle 3 notes simultaneously, therefore you could not play this song on the nintendo without stripping away some of the notes

  • I count lead, the chords (you use an arpeggio to cram into a single channel), the sine channel for bass, noise and sampled drums... that's within the spec of a NES pretty much

  • And you can also interweave two melodies inside one channel, by placing notes in the channel where the other melody isn't playing anything.

  • This is certainly better than the original.

  • This takes me back to the 1990s. Heh.

  • @Ksim3000 this takes me back to the 1980s.

  • so much better than the original

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