JudgeSpear's YouTube Channel
JudgeSpear2's Channel
 
Mushroom Kingdom Fusion: More Ragnarok Online BGMs (HD) JudgeSpear2 - 1,894 views - 1 week ago
Even more Ragnarok Online music tracks set to selected MKF levels!

Birabuto Bash:
Backattack!! (Morroc Pyramid)
Hamatan (Sphinx Labyrinth)

Tower of Babel (Area 3):
Monastery in Disguise (Cursed Abbey)

Foul Fungi:
Help Yourself (Orc Dungeon)

Blocks of DOOM:
Fear... (Theme of Glast Heim)

Lakeshore Paradise:
The Alpen Rose (Hugel Field)
Watery Grave (Byalan Caves)
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Mushroom Kingdom Fusion: Ragnarok Online BGMs (HD) JudgeSpear2 - 2,256 views - 1 week ago
This is a showcase of three of my favorite music tracks from the MMO Ragnarok Online, placed in appropriate-fitting levels.

Underground BGM: Under the Ground (Prontera Culvert/Sewers)
Fortress BGM: Erebos' Prelude (Tower of Thanatos)
Desert Hill BGM: Last Man Dancing (Hugel Field)
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Mushroom Kingdom Fusion: FAKE FAKE Mickey Gameplay JudgeSpear2 - 2,057 views - 1 week ago
I take the April Fools character and take him through Lake of Amnesia, Tower of Babel, Corpse of the Behemoth, and a bit of Toy Land. I also fight the bosses Cyberdemon and Calliope the Clown.

Mickey is nothing more than a joke character. He will never be in any public release of MKF. Being a joke character, he has only HP, so playing through the harder levels is very difficult. Have fun seeing the corporate rodent in environments you will never see him in.
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Touhou Fighters EX drvaginas... - 289 views - 1 week ago
お試し版Xeno Fighters EXの新公開されたサウンドトラック
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Vegeta's Revenge part 1 TWEShells... - 917 views - 1 year ago
he takes frustration out on opponents whose AI is too difficult or just who defeated him in the past!!! so Enjoy the vid.
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Raiden Project for PS1. 3 different intros. ChangeV - 2,601 views - 1 year ago
Raiden Project was my first PlayStation game.
When PS1 first came out, I got the system and Raiden Project with it (yup. big clear plastic game case).
We didn't buy another game for a few weeks, so we played raiden 1,2 (and sometimes the DEMO CD that came with system) all the time.

We watched intro over and over because it was cool (some viewing angle, day/night lighting changes in each intro)
Then something happened. plane was shot by tank. and tank was 'giggling'!!!
I forgot about it until I remembered recently.

I recorded intro for about 1 hour and 30 minutes... and checked all the parts...

This video contains normal intro and 2 different intros.

1. normal intro.
2. plane does kamikaze attack and KABOOM...
3. plane is shot down by tank... and tank 'giggles' !!!
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FALSE COPYRIGHT CLAIM BY YOU KNOW WHO! therealwe... - 93,871 views - 11 months ago
IMPORTANT!!! DOWNLOAD AND SAVE MY VIDEOS ! My channel has been targeted to be deleted from youtube. It could happen any day now. Viacom is not the only problem here. Youtube could have dismissed the claim, but they did not. They just accommodate them to no end here on youtube and they never lift a finger to even check to see if the claim is legitimate. Youtube doesn't give a damn about the users here.

There was nothing in the video but a couple of images and me talking. Nothing from any TV show, any movie, not even a second of a song. Nothing. Yet viacom went after that video. You can see the original video on my myspace page. I just uploaded it there for you to see for yourself. I didn't think they would do something this blatant, but they never cease to amaze me in their public relations debacle. I don't think they can handle this any worse. I will never buy another product that Viacom ever produces again after this latest action.

Here is a link to the video that was removed by youtube:
http://profile.myspace.com/ind ex.cfm?fuseaction=user.viewpro file&friendid=396755906
It is the top video.

KEEP A CLOSE EYE ON THE HONORS OR LACK OF HONORS FOR THIS VIDEO. I WILL BE CURIOUS TO SEE IF THEY ALL GET REMOVED TO KEEP THIS VIDEO FROM SEEING THE LIGHT OF DAY. THEY KEPT THE VIACOM VS YOU VIDEO OFF THE FRONT PAGE FOR ALL BUT THE LAST 3 HOURS OF THAT VIDEOS FIRST 48 HOURS ON YOUTUBE.

Youtube is just as much to blame if not more for this happening. Viacom is not the only problem. This is no longer you tube. Those days are long gone. I thought google and youtube would have a little more spine then this. They just sold us out and bow down to anything Viacom Says.

------------------------------ ------
Copyright information: None of my videos are copyrighted, provided that you do not edit the video in any way and do not place any form of advertisement on the video. The video cannot be altered in any way from its published form. If someone wants to re-upload my video on their channel they must put a link to my channel and the original video so people can find the original source for the content. If you have any questions please contact me before downloading my video. Thank you.

The Real Weekly News
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Super Mario Fusion: Alternate Earth Levels JudgeSpear2 - 38,640 views - 1 year ago
Super Mario Fusion is currently at v0.0.0.2 Beta. Get it at: http://breakmanx.com/content/s ection/17/75/

A highly requested new feature of v0.1: customizable controls! As soon as I revamp the code for the weapons, I'll program in a separate button to shoot weapons.

This video showcases three completed levels for World 2 of Super Mario Fusion: Alternate Earth. The first two levels underwent minor balance fixes to address "leap of faith" jumps. The third level is an all-new level.

Levels in this world will be completely original, based on Earth locations with realistic graphics. Mario enemies will still be present, and there will be original enemies as well, such as military soldiers and animals.

There will even be a couple of levels based on Metal Slug and even Half-Life in world 2.

The levels showcased in this video:

World 2-1 (The Grand Canyon)
BGM: Rockface Rumble, Donkey Kong Country 3

World 2-2 (Mystic Forest)
BGM, Area 1: Beware the Forest's Mushrooms (Forest Maze, Super Mario RPG)
BGM, Area 2: The Salikawood (Final Fantasy XII)

World 2-3 (Verdant Plain) *NEW LEVEL*
BGM: Ozmone Plain (Final Fantasy XII)
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My Mario Fangame: Super Mario Fusion: Expert Levels JudgeSpear2 - 26,450 views - 1 year ago
This game is made using Game Maker 7, and is based on the Super Mario Bros. Hello Engine III by Hello. This Mario fangame will be unlike any other you've ever played. No more exclusively Mario-based graphics, which are overused to death, making 99% of Mario fangames look alike. Also, I've broken away from the trend of people using Mario's voice. I'm one of the few who cannot stand the Mario voice, and the way Nintendo has to have Mario speak for every. Single. Thing. He. Freaking. Does. All the time.

This will be a Mario fangame with a dark overtone, and some guest characters from different games will join in. Worlds will be widely varied, ranging from standard Mario worlds to worlds based on other games, all the way to completely original worlds. Think of this game as "Mushroom Kingdom Hearts", of sorts.

Worlds I am planning to add:
*Sonic world
*Megaman world
*Castlevania world
*Halo world
*SHMUPS world
*Remakes of select Super Mario Land 2 levels
*A special Nintendo world with Kirby, Link, Samus, and company.
*and more.

Since the first video, I have done the following to the Hello Engine:
Fixes to the Hello Engine for this game:
*Greatly improved basic platforming engine, including:
**Drastic renovation of basic platform engine, utilizing "collision markers".
**Drastically reduced occurrence and severity of getting stuck in walls.
**Movement while swimming fixed.
**Run animation speeds fixed.
**Basic physics (defeated enemies' initial vertical speed and shattered brick shards) fixed.
**Moving Platform handling greatly improved.
*Implemented own easily customizable parallax scrolling functions.
*Removed all of Mario's voice clips. The constant repetitive speech gets very annoying quickly.
*Made Mario's Hammers destroy most enemies that he cannot destroy with Fireballs.
*Fixed the trajectory of Mario's Fireballs so that he can hit enemies up front and close to him.
*Score fonts cleaned up, initial vertical speed slowed down, and deceleration decreased.
*Implemented proper SMW kick sound "musical scale" when performing consecutive kills with stomping, shells, and invincibility.
*Increased injury invincibility time from 60 steps (1 second) to 180 steps (3 seconds).
*General coding clean-up for efficiency.

Here are two balls-hard expert levels that will be included in the demo. The first level is called "The Crossroads", and it's a slightly modified level from the original source. The second is "Lair of the Leviathan", which is a completely original level by me from scratch.

Look for a demo release around New Years, with the source.

============================== ===

Music used:

Storm Canyon: Yoshi's Island Crystalline Caverns OCRemix (McVaffe)

Switch Palace: Battle theme, SMB3.

The Crossroads: Hollow Bastion, Kingdom Hearts.

Lair of the Leviathan: Fortress theme, SMB3; Phazon Mines, Metroid Prime; Impact Crater Core, Metroid Prime
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My Mario Fan Game: Super Mario Fusion - Mario Meets Halo JudgeSpear2 - 421,728 views - 1 year ago
This video is horribly outdated.

Thanks to Axel Night at Attacked by Gorillas for the link to Joy2Key, which coverts keyboard input to joystick input: http://www.electracode.com/4/j oy2key/JoyToKey%20English%20Ve rsion.htm

Here's another joystick-to-keyboard emulator: http://www.freewareweb.com/cgi -bin/archive.cgi?download=1&ID =1625

1. Halo graphics are from HALO ZERO by Dobermann Software, which includes Dobermann, Chainsaw, AlexTheBlind, 58, and Atomik. Used by permission.
2. Yes, I have coded in the ability to discard your weapon.
3. I know I suck. I am not playing for skil, but to show off the level layout.
3. I will delete any comments that consist of the following: "It's not Mario." "Halo sucks." (any flame comments or non-constructive criticisms).

Super Mario Fusion is a crossover Mario fan game made in Game Maker 7 Pro using a heavily modified version of the Super Mario Bros. Hello Engine III. I expect to release the demo and source by the weekend of January 11-13.

Halo will be its own world in this crossover Mario fan game. I've developed three Halo weapons into the game: Plasma Pistol (with charge shot), Assault Rifle, and Covenant Plasma Rifle; Mario can use them all!

The most significant aspect of the Halo levels is that THERE IS NO TIME LIMIT. Many enemies will be strategically placed throughout the levels, so you are required to work your way through the enemy fortifications at your own pace. Also, Halo weaponry will make certain sections easier, but Mario can still use his own weaponry (shells, fireballs, hammers, invincibility) to kill the Covenant. The Covenant cannot be stomped.

The level featured will be in the demo release. Believe it or not, this level is only 40% complete. I still have one more sublevel planned after the checkpoint, and additional level design tweaks are needed for all areas of the level. As it stands, this is a very difficult level because of the timely pace and patience required for most sections of this level.

If you have Game Maker 7 Pro, get the Hello Engine III at http://gmc.yoyogames.com/index .php?showtopic=346423&hl=

Get Game Maker 7 Lite from: http://www.yoyogames.com/gamem aker/ (more) (less)

Music used: Under Cover of Night (Halo OST)
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Thunder Force III - Haides Stage (No deaths) JudgeSpear2 - 3,061 views - 8 months ago
THUNDER FORCE III (1990 Tecnosoft)

A classic SHMUP for the Sega Genesis/Mega Drive

This is a playthrough of my favorite level in TF3. It also has my favorite song in the game, "Truth"

I don't die here, but I would have if it was not for my shields.

Those that followed my MUGEN videos in the past would recognize this ship. This is the game that the Styx comes from.
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Gemini Wing - Epic Failure JudgeSpear2 - 3,088 views - 6 months ago
GEMINI WING (Tecmo 1987)

This is part of a superplay I did of this obscure arcade SHMUP. Reached the Insect Queen, which is the final boss of this game. It's a very drawn-out fight filled with cheap out-of-nowhere attacks. Ten minutes later in the final boss fight...oh, see for yourself.
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SHMUPS in Kingdom Hearts 2 #05: Assault on the Dreadnought 3 JudgeSpear2 - 9,846 views - 1 year ago
I finally unlocked all the upgrades for the Gummi Ships. I was able to build a very souped up Raiden mk-II as a Gummi to take on this beast of a Gummi mission: Assault on the Dreadnought, Mission 3.

Most people I see play this mission take the easy way out and build a "Donut Ship" so that all of the aimed bullets pass right through the hole. I did not want to resort to using a Donut Ship, so I gave the Raiden mk-II Auto-Regen to regain health. I built a Teeny Ship with a Large Shell shield to block those lasers; I can avoid the normal shots by doing barrel rolls.

Mission 3 of this Gummi stage has a very hard boss called Hunter-X. It behaves very similar to a Mushihimesama boss, with billions of bullets being showered at you. Standard SHMUP strategies apply here: Lead the bullet streams slowly so that they can be dodged.

Getting hit is almost unavoidable in this hard mission, unless you use a Donut Ship...

I can't help but think Star Wars when I play this level. It's got an Imperial Star Destroyer/Death Star hybrid, fleets of space warship, and even the music has that "space opera" feel of John Williams' Star Wars score. It has the strafing run on the surface of the dreadnought, the run inside the corridors, the assault on the core, and even a planet-busting weapon like the Death Star.

Raiden mk-II Gummi stats:
HP: 231
Offense: 340
Power: 92
Mobility: 66
Speed: -50
Armament: Fire/G x 2, Blizzard/G x 2,
Graviga/G x 1, Comet/G x 1
Power Supply: Big Bridge x 1 (hidden in the fuselage), Neon Orb x 9 (hidden)
Propulsion: Booster x 2, Vernier x 2 (hidden)
Abilities: Cannon Upgrade x 2, Auto-Regen x 2, Draw x 1, Formation Change x 1
Total Cost: 794/800

Shield Force stats:
Offense: 130
Power: 16
Armor: Large Shell (Blocks Lasers)
Armament:
Firaga/G x 1
Fira/G x 1
Comet/G x 1
Power Supply: Neon Bar x 2
Total Cost: 199/200
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JudgeSpear2  
Profile
 
Channel Views:
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Joined:
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Last Sign In:
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Videos Watched:
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Subscribers:
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I have retired from MUGEN. No overwrought weepy sentimental goodbye video. Just a quiet retirement. Thanks to everyone for two years of MUGEN, which had both its ups and downs. Please do not ask me about returning to MUGEN. That era is over.

I will upload most of my future MKFusion videos on the new shared MKF channel: MKFusionTeam. If you want the latest videos of MKF, subscribe to MKFusionTeam.

I welcome criticism, but I hate it when people disguise their enforcement of values as criticism, then cry foul whenever I turn them down. Nitpicking does not equal criticism.
About Me: Former Zapdos of MUGEN.

With my retirement from MUGEN, I want to get this off my chest: I've done a number of stupid things during my time in MUGEN that I regret to this day and hate myself for even doing them, such as:

*My classless nitpicking of Telechy's Captain Caveman character, including publicly humiliating him and his character in a YouTube video. I was a total ass to him back then and I still regret that stupid move.
*My whole "cheapie bashing" thing. Most of the characters I bashed in those videos are not even cheap. They are just solid in AI.
*My calling Reuben Kee a sellout (because he sold Dragon Claw merchandise) and bashing those who supported him.

I fully admit to having an inflated ego during my time in MUGEN. I let my popularity get to my head.
Country:
United States
Movies:
Heroes, Pulp Fiction
Music:
Video Game music in general
Recent Activity  
JudgeSpear2 uploaded a new video (1 week ago)
Even more Ragnarok Online music tracks set to selected MKF levels!

Birabuto Bash:
Backattack!! (Morroc Pyramid)
Hamatan (Sphinx Labyrinth)

Tower of Bab...   more
 
 
JudgeSpear2 uploaded a new video (1 week ago)
This is a showcase of three of my favorite music tracks from the MMO Ragnarok Online, placed in appropriate-fitting levels.

Underground BGM: Under t...   more
 
 
JudgeSpear2 uploaded a new video (1 week ago)
I take the April Fools character and take him through Lake of Amnesia, Tower of Babel, Corpse of the Behemoth, and a bit of Toy Land. I also fight ...   more
 
 
JudgeSpear2 uploaded a new video (1 week ago)
The worlds of Raiden Fighters and Battle Garegga collide as the Raiden mk-II takes on the evil Battle Garegga boss, Black Heart.

I use no bombs and ...   more
 
 
JudgeSpear2 uploaded a new video (1 week ago)
High-level score attack run in Xeno Fighters EX Remake using the Judge Spear, with frantic medaling and chaining. My second death in Stage 3-B was ...   more
 
Channel Comments (644)
UltimateGamer81 (1 week ago)
Nice Channel BG. I see you liked the interpretion of the Judge Spear pretty good to put it here. =P Heheh.
Barrysun (3 weeks ago)
hay judgespear, how about uploading the other deaths of homer simpson? (the parts after Homer's fights, there is always a Hate Homer part at the end of the video)
randomyoshi (1 month ago)
Okay, looks like the new channel layout is gone. It appears that you like the old channel layout better (I like the old one IMO).
randomyoshi (1 month ago)
So you have the new channel layout, too? Cool.
Steviebond2 (1 month ago)
Heya JS, haven't spoken in a while

I now have a request, would you be able upload a Mugen Battle that has Homer & Mario vs. Popeye and Fat Albert? that one's my favourite :D

Many thanks :)
whooh (1 month ago)
hey JS have not talk with you for a while, how are you?
KingdomKey9999 (2 months ago)
Just a friend request for uploading your old MUGEN vids, how about MUGEN cartoon rave?
Barrysun (2 months ago)
hay Judgespear, do you plan to showcase some of the other levels in your Parallel Dimensions fangame?
StavrosSkunk (2 months ago)
Hello! How are you? =)
The1stImpish (2 months ago)
TY for the friend invite acception JS
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