Building Rome on a Cloudless Day (ECCV 2010)
For more information and videos please see our project page at:
http://www.cs.unc.edu/~jmf/...
or the UNC news release:
http:...
71,715 views
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1 year ago
JanUNC
commented:
Building Rome on a Cloudless Day (ECCV 2010)
For more information and videos please see our project page at:
http://www.cs.unc.edu/~jmf/...
or the UNC news release:
http:...
71,715 views
It will work under Windows but you need to compile the libaries it depends on. The it works we have tested that.
Camera based natural user interaction
The natural interaction of users with large scale 3D-models in virtual/augmented reality is one of the big challenges for the application of the 3D...
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true but we didn't have the time and money for that.
Synthetic Illumination of Real Objcts
We develop a system to capture the illumination from a virtual environment map. However, the system has the drawback of a complex calibration proce...
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Nope, this work is about the capture of the BRDF and not as much about the rendering which is the part covered by DirectX10.
Camera based natural user interaction
The natural interaction of users with large scale 3D-models in virtual/augmented reality is one of the big challenges for the application of the 3D...
1,264 views
Synthetic Illumination of Real Objcts
We develop a system to capture the illumination from a virtual environment map. However, the system has the drawback of a complex calibration proce...
741 views
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Shows a system for automatic, geo-registered, real-time 3D reconstruction from video of urban scenes. The system collects video streams, as well as...
12,312 views
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A markerless augmented reality system with realistic direct lighting of virtual objects. Our approach exploits a two camera system consisting of a ...
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We haven't since people move hence there is no static object which is one of the underlying assumptions for this. We though in a different line of research work on reconstructing people.