Saturn Shenmue
Insincere... -
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- 7 months ago
This video is of the game Shenmue when it was in production for the Sega Saturn. Development of the game was later moved to the Sega Dreamcast. This video is unlocked as a bonus for completing Shenmue II on either the Sega Dreamcast or Microsoft Xbox console.
The Sega Saturn was notoriously difficult to program for due to its needlessly complicated design, which made it both costly and time consuming to develop software for compared to its competitors. Very few developers could utilise the Saturn's dual CPUs effectively, never mind the various other processors needed to make the console work smoothly.
Yu Suzuki, a game designer and producer at Sega AM2 behind many successful game series and the director of Shenmue, had this to say of the Saturns hardware.
"One very fast central processor would be preferable. I don't think all programmers have the ability to program two CPUs — most can only get about one-and-a-half times the speed you can get from one SH-2. I think that only 1 in 100 programmers are good enough to get this kind of speed [nearly double] out of the Saturn."
As such, this video is quite mind blowing in what Sega AM2 was able to achieve on a stock Saturn and would have set an incredibly high standard for a game on any platform to follow had it seen release.
I ripped this myself from the Shenmue II Disc 4 GD-Rom. There are slight borders added at the top and bottom of the video but it is to preserve the original aspect ratio of the video.
The Sega Saturn was notoriously difficult to program for due to its needlessly complicated design, which made it both costly and time consuming to develop software for compared to its competitors. Very few developers could utilise the Saturn's dual CPUs effectively, never mind the various other processors needed to make the console work smoothly.
Yu Suzuki, a game designer and producer at Sega AM2 behind many successful game series and the director of Shenmue, had this to say of the Saturns hardware.
"One very fast central processor would be preferable. I don't think all programmers have the ability to program two CPUs — most can only get about one-and-a-half times the speed you can get from one SH-2. I think that only 1 in 100 programmers are good enough to get this kind of speed [nearly double] out of the Saturn."
As such, this video is quite mind blowing in what Sega AM2 was able to achieve on a stock Saturn and would have set an incredibly high standard for a game on any platform to follow had it seen release.
I ripped this myself from the Shenmue II Disc 4 GD-Rom. There are slight borders added at the top and bottom of the video but it is to preserve the original aspect ratio of the video.
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